forked from External/mage
74 lines
2.4 KiB
Java
74 lines
2.4 KiB
Java
package mage.cards.j;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.combat.MustBeBlockedByAtLeastOneTargetEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author LevelX2
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*/
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public final class JoragaInvocation extends CardImpl {
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public JoragaInvocation(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{G}{G}");
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// Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
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this.getSpellAbility().addEffect(new BoostControlledEffect(3, 3, Duration.EndOfTurn)
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.setText("each creature you control gets +3/+3 until end of turn"));
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this.getSpellAbility().addEffect(new JoragaInvocationEffect());
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}
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private JoragaInvocation(final JoragaInvocation card) {
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super(card);
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}
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@Override
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public JoragaInvocation copy() {
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return new JoragaInvocation(this);
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}
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}
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class JoragaInvocationEffect extends OneShotEffect {
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JoragaInvocationEffect() {
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super(Outcome.Detriment);
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this.staticText = "and must be blocked this turn if able";
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}
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private JoragaInvocationEffect(final JoragaInvocationEffect effect) {
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super(effect);
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}
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@Override
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public JoragaInvocationEffect copy() {
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return new JoragaInvocationEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, source.getControllerId(), source, game)) {
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ContinuousEffect effect = new MustBeBlockedByAtLeastOneTargetEffect();
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effect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(effect, source);
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}
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return true;
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}
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return false;
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}
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}
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