forked from External/mage
111 lines
4.6 KiB
Java
111 lines
4.6 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.invasion;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetControlledPermanent;
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/**
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*
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* @author Markedagain
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*/
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public class GlobalRuin extends CardImpl {
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public GlobalRuin(UUID ownerId) {
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super(ownerId, 18, "Global Ruin", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{W}");
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this.expansionSetCode = "INV";
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// Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.
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this.getSpellAbility().addEffect(new GlobalRuinDestroyLandEffect());
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}
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public GlobalRuin(final GlobalRuin card) {
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super(card);
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}
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@Override
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public GlobalRuin copy() {
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return new GlobalRuin(this);
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}
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}
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class GlobalRuinDestroyLandEffect extends OneShotEffect {
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public GlobalRuinDestroyLandEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest";
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}
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public GlobalRuinDestroyLandEffect(final GlobalRuinDestroyLandEffect effect) {
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super(effect);
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}
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@Override
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public GlobalRuinDestroyLandEffect copy() {
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return new GlobalRuinDestroyLandEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Set<UUID> lands = new HashSet<>();
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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for (String landName : new String[]{"Forest", "Island", "Mountain", "Plains", "Swamp"}) {
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FilterControlledLandPermanent filter = new FilterControlledLandPermanent(landName + " you control");
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filter.add(new SubtypePredicate(landName));
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Target target = new TargetControlledPermanent(1, 1, filter, true);
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if (target.canChoose(player.getId(), game)) {
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player.chooseTarget(outcome, target, source, game);
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lands.add(target.getFirstTarget());
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterLandPermanent(), game)){
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if (!lands.contains(permanent.getId())){
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permanent.sacrifice(permanent.getId(), game);
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}
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}
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return true;
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}
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}
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