foul-magics/Mage/src/main/java/mage/game/permanent/token/DevilToken.java
Evan Kranzler 3d749ba8e7 Changed all Token classes to final
had to make a few changes
2018-05-21 11:12:28 -04:00

69 lines
2.8 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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*/
package mage.game.permanent.token;
import java.util.Collections;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.target.common.TargetAnyTarget;
/**
*
* @author fireshoes
*/
public final class DevilToken extends TokenImpl {
public DevilToken() {
super("Devil", "1/1 red Devil creature with \"When this creature dies, it deals 1 damage to any target.\"");
availableImageSetCodes.addAll(Collections.singletonList("SOI"));
cardType.add(CardType.CREATURE);
subtype.add(SubType.DEVIL);
color.setRed(true);
power = new MageInt(1);
toughness = new MageInt(1);
Effect effect = new DamageTargetEffect(1);
effect.setText("it deals 1 damage to any target");
Ability ability = new DiesTriggeredAbility(effect);
ability.addTarget(new TargetAnyTarget());
this.addAbility(ability);
}
public DevilToken(final DevilToken token) {
super(token);
}
public DevilToken copy() {
return new DevilToken(this);
}
}