forked from External/mage
103 lines
3.9 KiB
Java
103 lines
3.9 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author LoneFox
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*/
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public class DamageTargetControllerEffect extends OneShotEffect {
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protected DynamicValue amount;
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protected boolean preventable;
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public DamageTargetControllerEffect(int amount) {
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this(new StaticValue(amount), true);
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}
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public DamageTargetControllerEffect(int amount, boolean preventable) {
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this(new StaticValue(amount), preventable);
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}
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public DamageTargetControllerEffect(DynamicValue amount) {
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this(amount, true);
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}
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public DamageTargetControllerEffect(DynamicValue amount, boolean preventable) {
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super(Outcome.Damage);
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this.amount = amount;
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this.preventable = preventable;
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}
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public DamageTargetControllerEffect(final DamageTargetControllerEffect effect) {
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super(effect);
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amount = effect.amount.copy();
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preventable = effect.preventable;
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}
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@Override
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public DamageTargetControllerEffect copy() {
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return new DamageTargetControllerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
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if(permanent != null) {
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Player targetController = game.getPlayer(permanent.getControllerId());
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if(targetController != null) {
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targetController.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, preventable);
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}
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return true;
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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if (staticText != null && !staticText.isEmpty()) {
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return staticText;
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}
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String text = "{this} deals " + amount.getMessage() + " damage to target "
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+ mode.getTargets().get(0).getTargetName() + "'s controller";
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if(!preventable) {
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text += ". The damage can't be prevented";
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}
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return text;
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}
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}
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