forked from External/mage
40 lines
1.2 KiB
Java
40 lines
1.2 KiB
Java
/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.condition.common;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.constants.Zone;
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import mage.game.Game;
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/**
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*
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* @author LevelX2
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*/
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public class SourceRemainsInZoneCondition implements Condition {
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private final Zone zone;
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private int timesChangedZones = -1;
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public SourceRemainsInZoneCondition(Zone zone) {
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this.zone = zone;
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this.timesChangedZones = -1;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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if (timesChangedZones == -1) { // Only changed on first execution
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timesChangedZones = game.getState().getZoneChangeCounter(source.getSourceId());
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}
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return (timesChangedZones == game.getState().getZoneChangeCounter(source.getSourceId())
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&& zone.equals(game.getState().getZone(source.getSourceId())));
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}
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@Override
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public String toString() {
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return "for as long as {this} remains on the " + zone.toString();
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}
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}
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