foul-magics/Mage.Client/src
2014-05-01 19:34:52 +02:00
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main Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly. 2014-05-01 19:34:52 +02:00
test/java/mage/client/game Issue#424: Client now detects connection loss and asks for reconnecting 2014-04-28 22:02:29 +05:30