foul-magics/Mage/src/main/java/mage/game/permanent/token/SaprolingToken.java

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3.3 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.permanent.token;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import mage.MageInt;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.util.RandomUtil;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class SaprolingToken extends Token {
final static private List<String> tokenImageSets = new ArrayList<>();
/* do not used, but why it was added?
static {
tokenImageSets.addAll(Arrays.asList(
"10E",
"ALA",
"DDE",
"DDH",
"DDJ",
"M12",
"M13",
"M14",
"MM2",
"MM3",
"MMA",
"RTR",
"C15",
"MM3",
"C16", // 2 different token images...
"CMA",
"VMA", // 2 different token, one with DIFFERENT stats, "Saproling Burst" create different token, see https://scryfall.com/card/tvma/12
"E02"));
}*/
public SaprolingToken() {
this(null, 0);
}
public SaprolingToken(String setCode) {
this(setCode, 0);
}
public SaprolingToken(String setCode, int tokenType) {
super("Saproling", "1/1 green Saproling creature token");
//availableImageSetCodes = tokenImageSets;
setOriginalExpansionSetCode(setCode);
if (getOriginalExpansionSetCode() != null && getOriginalExpansionSetCode().equals("C16")) {
this.setTokenType(RandomUtil.nextInt(2) + 1);
}
cardType.add(CardType.CREATURE);
color.setGreen(true);
subtype.add(SubType.SAPROLING);
power = new MageInt(1);
toughness = new MageInt(1);
}
}