foul-magics/Mage/src/mage/abilities
2014-05-11 20:48:11 +02:00
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abilityword Added KinshipAbility. 2014-04-28 14:54:43 +02:00
common * Evoke - Fixed that the check if creature came into play with evoke was always true if it came again to play later when it was evoked before. 2014-05-10 17:05:52 +02:00
condition * Evoke - Fixed that the check if creature came into play with evoke was always true if it came again to play later when it was evoked before. 2014-05-10 17:05:52 +02:00
costs * Evoke - Fixed that the check if creature came into play with evoke was always true if it came again to play later when it was evoked before. 2014-05-10 17:05:52 +02:00
decorator * Polis Crusher - Fixed that it can't be the target of enchantments. 2014-02-27 16:42:44 +01:00
dynamicvalue Finished Godsend. 2014-04-09 00:27:35 +02:00
effects * Epic - Added info message that player can't cast spell because of Epic effect. 2014-05-11 20:40:02 +02:00
keyword * Added possibility for continuous layer effects to add static abilities (e.g. Flash) to non static cards. 2014-05-11 20:48:11 +02:00
mana Minor formatting and game log changes. 2014-03-19 13:51:44 +01:00
Abilities.java [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
AbilitiesImpl.java * Flashback ability - Fixed that flashback abilities with non mana costs (e.g. Cabal Therapy) added the costs wrongly again as additional costs to the tooltip text of the card. 2014-03-27 13:33:12 +01:00
Ability.java * Flashback ability - Fixed that flashback abilities with non mana costs (e.g. Cabal Therapy) added the costs wrongly again as additional costs to the tooltip text of the card. 2014-03-27 13:33:12 +01:00
AbilityImpl.java * Evoke - Fixed that the check if creature came into play with evoke was always true if it came again to play later when it was evoked before. 2014-05-10 17:05:52 +02:00
ActivatedAbility.java * Game log - triggered abilities are now logged as they go to stack. Some minor formatting. 2014-03-17 08:37:54 +01:00
ActivatedAbilityImpl.java Fixed that modes of modal spells resolved also if all targeted modes of a spell had no more legal targets and there were targeted modes (fixes #385). Should also fix same problem for parts of a fused spell. Added test for Cryptic Command. 2014-03-19 16:44:57 +01:00
CompoundAbility.java
DelayedTriggeredAbilities.java [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
DelayedTriggeredAbility.java [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
EvasionAbility.java Added Horsemanship ability. 2013-11-21 09:57:12 +01:00
LoyaltyAbility.java [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
MageSingleton.java Renamed DrawCardController to DrawCardSourceController. Missing Renames. 2014-04-03 15:07:06 +02:00
Mode.java
Modes.java * ChooseNewTargets - Fixed some problems with amount targets. Some problem left fix coming soon. 2014-02-04 17:42:54 +01:00
PlayLandAbility.java * Game log - triggered abilities are now logged as they go to stack. Some minor formatting. 2014-03-17 08:37:54 +01:00
SpecialAction.java * Game log - triggered abilities are now logged as they go to stack. Some minor formatting. 2014-03-17 08:37:54 +01:00
SpecialActions.java Minor formatting. 2014-03-12 17:41:56 +01:00
SpellAbility.java * Added possibility for continuous layer effects to add static abilities (e.g. Flash) to non static cards. 2014-05-11 20:48:11 +02:00
StateTriggeredAbility.java Some minor formatting. 2014-03-15 17:44:08 +01:00
StaticAbility.java * Iona, Shiel of Emeria - Added choice information to card tooltip. 2014-04-04 08:39:19 +02:00
TriggeredAbilities.java Made a change to the event handling to get Undying to work. 2014-05-07 01:30:39 +02:00
TriggeredAbility.java
TriggeredAbilityImpl.java * Game logging - Added target information to log of triggered ability. 2014-03-17 16:57:55 +01:00