forked from External/mage
168 lines
6.6 KiB
Java
168 lines
6.6 KiB
Java
package mage.abilities.effects.common;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.constants.PlanarDieRoll;
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import mage.constants.Planes;
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import mage.game.Game;
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import mage.game.command.CommandObject;
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import mage.game.command.Plane;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.targetpointer.FixedTarget;
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import java.util.List;
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import java.util.stream.Collectors;
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/**
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* @author spjspj
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*/
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public class RollPlanarDieEffect extends OneShotEffect {
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protected List<Effect> chaosEffects = null;
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protected List<Target> chaosTargets = null;
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public RollPlanarDieEffect(List<Effect> chaosEffects, List<Target> chaosTargets) {
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this(chaosEffects, chaosTargets, Outcome.Neutral);
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}
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public RollPlanarDieEffect(List<Effect> chaosEffects, List<Target> chaosTargets, Outcome outcome) {
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super(outcome);
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addChaosEffects(chaosEffects);
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addChaosTargets(chaosTargets);
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}
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public RollPlanarDieEffect(final RollPlanarDieEffect effect) {
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super(effect);
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this.chaosEffects = effect.chaosEffects.stream().collect(Collectors.toList());
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this.chaosTargets = effect.chaosTargets.stream().collect(Collectors.toList());
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}
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public void addChaosEffects(List<Effect> chaosEffects) {
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if (chaosEffects != null) {
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this.chaosEffects = chaosEffects;
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}
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}
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public void addChaosTargets(List<Target> chaosTargets) {
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if (chaosTargets != null) {
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this.chaosTargets = chaosTargets;
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject mageObject = game.getObject(source.getSourceId());
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if (controller != null && mageObject != null) {
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PlanarDieRoll planarRoll = controller.rollPlanarDie(game);
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if (planarRoll == PlanarDieRoll.CHAOS_ROLL && chaosEffects != null && chaosTargets != null) {
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for (int i = 0; i < chaosTargets.size(); i++) {
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Target target = chaosTargets.get(i);
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if (target != null) {
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target.clearChosen();
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}
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}
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for (int i = 0; i < chaosEffects.size(); i++) {
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Effect effect = chaosEffects.get(i);
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Target target = null;
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if (chaosTargets.size() > i) {
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target = chaosTargets.get(i);
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}
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boolean done = false;
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while (controller.canRespond() && effect != null && !done) {
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if (target != null && !target.isChosen() && target.canChoose(controller.getId(), game)) {
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controller.chooseTarget(Outcome.Benefit, target, source, game);
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source.addTarget(target);
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}
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if (target != null) {
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effect.setTargetPointer(new FixedTarget(target.getFirstTarget()));
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}
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try {
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effect.apply(game, source);
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} catch (UnsupportedOperationException exception) {
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}
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if (effect instanceof ContinuousEffect) {
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game.addEffect((ContinuousEffect) effect, source);
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}
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done = true;
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}
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}
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} else if (planarRoll == PlanarDieRoll.PLANAR_ROLL) {
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// Steps: 1) Remove the last plane and set its effects to discarded
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for (CommandObject cobject : game.getState().getCommand()) {
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if (cobject instanceof Plane) {
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if (cobject.getAbilities() != null) {
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for (Ability ability : cobject.getAbilities()) {
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for (Effect effect : ability.getEffects()) {
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if (effect instanceof ContinuousEffect) {
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((ContinuousEffect) effect).discard();
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}
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}
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}
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}
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game.getState().removeTriggersOfSourceId(cobject.getId());
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game.getState().getCommand().remove(cobject);
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break;
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}
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}
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// 2) Choose a new random plane we haven't been to, or reset if we've been everywhere
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List<String> planesVisited = game.getState().getSeenPlanes();
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if (game.getState().getSeenPlanes() != null) {
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if (planesVisited.size() == Planes.values().length) {
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game.getState().resetSeenPlanes();
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}
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}
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boolean foundNextPlane = false;
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while (!foundNextPlane) {
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Plane plane = Plane.createRandomPlane();
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try {
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if (plane != null && !planesVisited.contains(plane.getName())) {
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foundNextPlane = true;
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plane.setControllerId(controller.getId());
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game.addPlane(plane, null, controller.getId());
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}
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} catch (Exception ex) {
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}
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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if (!staticText.isEmpty()) {
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return staticText;
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}
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StringBuilder sb = new StringBuilder("Roll the planar die. If you roll CHAOS, ");
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for (int i = 0; i < chaosEffects.size(); i++) {
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Effect effect = chaosEffects.get(i);
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if (effect != null) {
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try {
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String emode = effect.getText(mode);
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emode = emode.substring(0, 1).toLowerCase() + emode.substring(1);
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sb.append(emode);
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} catch (Exception e) {
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sb.append("perform the CHAOS action");
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}
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}
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}
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sb.append(". If you roll PW, planeswalk to a new plane");
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return sb.toString();
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}
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@Override
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public RollPlanarDieEffect copy() {
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return new RollPlanarDieEffect(this);
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}
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}
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