forked from External/mage
131 lines
4.2 KiB
Java
131 lines
4.2 KiB
Java
package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.RestrictionEffect;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.PhaseStep;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.turn.Step;
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import mage.target.targetpointer.FixedTarget;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author LevelX2
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*/
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public class DetainAllEffect extends OneShotEffect {
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private FilterPermanent filter = new FilterPermanent();
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public DetainAllEffect(FilterPermanent filter) {
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super(Outcome.Benefit);
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this.filter = filter;
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this.staticText = "detain " + filter.getMessage();
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}
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public DetainAllEffect(final DetainAllEffect effect) {
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super(effect);
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this.filter = effect.filter;
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}
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@Override
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public DetainAllEffect copy() {
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return new DetainAllEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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List<FixedTarget> detainedObjects = new ArrayList<>();
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
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if (!game.isSimulation()) {
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game.informPlayers("Detained permanent: " + permanent.getName());
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}
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FixedTarget fixedTarget = new FixedTarget(permanent, game);
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detainedObjects.add(fixedTarget);
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}
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game.addEffect(new DetainAllRestrictionEffect(detainedObjects), source);
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return false;
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}
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}
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class DetainAllRestrictionEffect extends RestrictionEffect {
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private final List<FixedTarget> detainedObjects;
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public DetainAllRestrictionEffect(List<FixedTarget> detainedObjects) {
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super(Duration.Custom);
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this.detainedObjects = detainedObjects;
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staticText = "";
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}
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public DetainAllRestrictionEffect(final DetainAllRestrictionEffect effect) {
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super(effect);
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this.detainedObjects = effect.detainedObjects;
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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for (FixedTarget fixedTarget : this.detainedObjects) {
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Permanent permanent = game.getPermanent(fixedTarget.getFirst(game, source));
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if (permanent != null) {
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permanent.addInfo("detain" + getId(), "[Detained]", game);
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}
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}
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}
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@Override
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public boolean isInactive(Ability source, Game game) {
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if (game.getPhase().getStep().getType() == PhaseStep.UNTAP && game.getStep().getStepPart() == Step.StepPart.PRE) {
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if (game.isActivePlayer(source.getControllerId()) || game.getPlayer(source.getControllerId()).hasReachedNextTurnAfterLeaving()) {
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for (FixedTarget fixedTarget : this.detainedObjects) {
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Permanent permanent = game.getPermanent(fixedTarget.getFirst(game, source));
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if (permanent != null) {
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permanent.addInfo("detain" + getId(), "", game);
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}
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean applies(Permanent permanent, Ability source, Game game) {
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for (FixedTarget fixedTarget : this.detainedObjects) {
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UUID targetId = fixedTarget.getFirst(game, source);
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if (targetId != null && targetId.equals(permanent.getId())) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean canAttack(Game game, boolean canUseChooseDialogs) {
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return false;
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}
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@Override
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public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game, boolean canUseChooseDialogs) {
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return false;
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}
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@Override
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public boolean canUseActivatedAbilities(Permanent permanent, Ability source, Game game, boolean canUseChooseDialogs) {
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return false;
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}
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@Override
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public DetainAllRestrictionEffect copy() {
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return new DetainAllRestrictionEffect(this);
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}
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}
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