forked from External/mage
175 lines
7.1 KiB
Java
175 lines
7.1 KiB
Java
package mage.abilities.effects.common;
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import mage.MageObject;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.cards.Card;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentCard;
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import mage.game.permanent.PermanentToken;
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import mage.util.functions.ApplyToPermanent;
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import java.util.UUID;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class CopyEffect extends ContinuousEffectImpl {
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/**
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* Object we copy from
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*/
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protected MageObject copyFromObject;
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protected UUID copyToObjectId;
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protected ApplyToPermanent applier;
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public CopyEffect(MageObject copyFromObject, UUID copyToObjectId) {
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this(Duration.Custom, copyFromObject, copyToObjectId);
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}
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public CopyEffect(Duration duration, MageObject copyFromObject, UUID copyToObjectId) {
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super(duration, Layer.CopyEffects_1, SubLayer.NA, Outcome.BecomeCreature);
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this.copyFromObject = copyFromObject;
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this.copyToObjectId = copyToObjectId;
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}
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public CopyEffect(final CopyEffect effect) {
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super(effect);
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this.copyFromObject = effect.copyFromObject.copy();
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this.copyToObjectId = effect.copyToObjectId;
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this.applier = effect.applier;
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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if (!(copyFromObject instanceof Permanent) && (copyFromObject instanceof Card)) {
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this.copyFromObject = new PermanentCard((Card) copyFromObject, source.getControllerId(), game);
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}
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Permanent permanent = game.getPermanent(copyToObjectId);
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if (permanent != null) {
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affectedObjectList.add(new MageObjectReference(permanent, game));
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} else if (source.getAbilityType() == AbilityType.STATIC) {
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// for replacement effects that let a permanent enter the battlefield as a copy of another permanent we need to apply that copy
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// before the permanent is added to the battlefield
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permanent = game.getPermanentEntering(copyToObjectId);
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if (permanent != null) {
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copyToPermanent(permanent, game, source);
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// set reference to the permanent later on the battlefield so we have to add already one (if no token) to the zone change counter
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int ZCCDiff = 1;
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if (permanent instanceof PermanentToken) {
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ZCCDiff = 0;
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}
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affectedObjectList.add(new MageObjectReference(permanent.getId(), game.getState().getZoneChangeCounter(copyToObjectId) + ZCCDiff, game));
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}
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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if (affectedObjectList.isEmpty()) {
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this.discard();
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return false;
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}
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Permanent permanent = affectedObjectList.get(0).getPermanent(game);
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if (permanent == null) {
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permanent = (Permanent) game.getLastKnownInformation(getSourceId(), Zone.BATTLEFIELD, source.getSourceObjectZoneChangeCounter());
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// As long as the permanent is still in the LKI continue to copy to get triggered abilities to TriggeredAbilites for dies events.
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if (permanent == null) {
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discard();
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return false;
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}
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}
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return copyToPermanent(permanent, game, source);
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}
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protected boolean copyToPermanent(Permanent permanent, Game game, Ability source) {
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if (copyFromObject.getCopyFrom() != null) {
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// copy from temp blueprints (they are already copies)
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permanent.setCopy(true, copyFromObject.getCopyFrom());
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} else {
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// copy object to object
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permanent.setCopy(true, copyFromObject);
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}
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permanent.setName(copyFromObject.getName());
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permanent.getColor(game).setColor(copyFromObject.getColor(game));
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permanent.getManaCost().clear();
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permanent.getManaCost().add(copyFromObject.getManaCost());
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permanent.getCardType().clear();
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for (CardType type : copyFromObject.getCardType()) {
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permanent.addCardType(type);
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}
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permanent.getSubtype(game).clear();
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for (SubType type : copyFromObject.getSubtype(game)) {
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permanent.getSubtype(game).add(type);
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}
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permanent.getSuperType().clear();
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for (SuperType type : copyFromObject.getSuperType()) {
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permanent.addSuperType(type);
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}
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permanent.removeAllAbilities(source.getSourceId(), game);
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if (copyFromObject instanceof Permanent) {
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for (Ability ability : ((Permanent) copyFromObject).getAbilities(game)) {
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permanent.addAbility(ability, getSourceId(), game, false); // no new Id so consumed replacement effects are known while new continuousEffects.apply happen.
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}
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} else {
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for (Ability ability : copyFromObject.getAbilities()) {
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permanent.addAbility(ability, getSourceId(), game, false); // no new Id so consumed replacement effects are known while new continuousEffects.apply happen.
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}
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}
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// Primal Clay example:
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// If a creature that’s already on the battlefield becomes a copy of this creature, it copies the power, toughness,
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// and abilities that were chosen for this creature as it entered the battlefield. (2018-03-16)
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permanent.getPower().setValue(copyFromObject.getPower().getBaseValueModified());
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permanent.getToughness().setValue(copyFromObject.getToughness().getBaseValueModified());
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if (copyFromObject instanceof Permanent) {
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Permanent targetPermanent = (Permanent) copyFromObject;
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permanent.setTransformed(targetPermanent.isTransformed());
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permanent.setSecondCardFace(targetPermanent.getSecondCardFace());
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permanent.setFlipCard(targetPermanent.isFlipCard());
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permanent.setFlipCardName(targetPermanent.getFlipCardName());
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}
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// to get the image of the copied permanent copy number und expansionCode
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if (copyFromObject instanceof PermanentCard) {
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permanent.setCardNumber(((PermanentCard) copyFromObject).getCard().getCardNumber());
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permanent.setExpansionSetCode(((PermanentCard) copyFromObject).getCard().getExpansionSetCode());
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} else if (copyFromObject instanceof PermanentToken || copyFromObject instanceof Card) {
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permanent.setCardNumber(((Card) copyFromObject).getCardNumber());
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permanent.setExpansionSetCode(((Card) copyFromObject).getExpansionSetCode());
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}
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return true;
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}
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@Override
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public CopyEffect copy() {
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return new CopyEffect(this);
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}
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public MageObject getTarget() {
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return copyFromObject;
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}
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public void setTarget(MageObject target) {
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this.copyFromObject = target;
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}
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public UUID getSourceId() {
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return copyToObjectId;
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}
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public ApplyToPermanent getApplier() {
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return applier;
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}
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public void setApplier(ApplyToPermanent applier) {
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this.applier = applier;
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}
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}
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