forked from External/mage
94 lines
3.1 KiB
Java
94 lines
3.1 KiB
Java
package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.SunburstCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.constants.Outcome;
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import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author Plopman
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*/
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public class SunburstAbility extends EntersBattlefieldAbility {
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private static final String ruleCreature = "Sunburst <i>(This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)</i>";
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private static final String ruleNonCreature = "Sunburst <i>(This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)</i>";
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private boolean isCreature;
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public SunburstAbility(Card card) {
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super(new SunburstEffect(), "");
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isCreature = card.isCreature();
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}
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public SunburstAbility(final SunburstAbility ability) {
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super(ability);
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this.isCreature = ability.isCreature;
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}
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@Override
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public EntersBattlefieldAbility copy() {
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return new SunburstAbility(this);
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}
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@Override
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public String getRule() {
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return isCreature ? ruleCreature : ruleNonCreature;
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}
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}
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class SunburstEffect extends OneShotEffect {
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private static final DynamicValue amount = SunburstCount.instance;
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public SunburstEffect() {
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super(Outcome.Benefit);
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staticText = "Sunburst";
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}
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public SunburstEffect(final SunburstEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanentEntering(source.getSourceId());
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if (permanent != null) {
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int countersAmount = amount.calculate(game, source, this);
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if (countersAmount > 0) {
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Counter counter;
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if (permanent.isCreature()) {
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counter = CounterType.P1P1.createInstance(countersAmount);
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} else {
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counter = CounterType.CHARGE.createInstance(countersAmount);
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}
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List<UUID> appliedEffects = (ArrayList<UUID>) this.getValue("appliedEffects"); // the basic event is the EntersBattlefieldEvent, so use already applied replacement effects from that event
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permanent.addCounters(counter, source, game, appliedEffects);
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if (!game.isSimulation()) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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game.informPlayers(player.getLogName() + " puts " + counter.getCount() + ' ' + counter.getName() + " counter on " + permanent.getName());
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}
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}
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}
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}
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return true;
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}
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@Override
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public SunburstEffect copy() {
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return new SunburstEffect(this);
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}
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}
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