forked from External/mage
182 lines
6.9 KiB
Java
182 lines
6.9 KiB
Java
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package mage.abilities.keyword;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.StaticAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.effects.common.ReturnFromExileForSourceEffect;
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import mage.abilities.effects.common.SacrificeSourceUnlessPaysEffect;
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import mage.cards.Card;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.Predicate;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetControlledPermanent;
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import mage.util.CardUtil;
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/*
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* @author LevelX2
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*
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*
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* 702.70. Champion
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*
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* 702.70a Champion represents two triggered abilities. "Champion an [object]" means
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* "When this permanent enters the battlefield, sacrifice it unless you exile another
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* [object] you control" and "When this permanent leaves the battlefield, return the
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* exiled card to the battlefield under its owner's control."
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*
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* 702.70b The two abilities represented by champion are linked. See rule 607, "Linked Abilities." #
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*
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* 702.70c A permanent is "championed" by another permanent if the latter exiles
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* the former as the direct result of a champion ability. #
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*
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*/
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public class ChampionAbility extends StaticAbility {
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protected EnumSet<SubType> subtypes;
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protected String objectDescription;
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public ChampionAbility(Card card, SubType subtype, boolean requiresCreature) {
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this(card, EnumSet.of(subtype), requiresCreature);
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}
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public ChampionAbility(Card card, boolean requiresCreature) {
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this(card, EnumSet.noneOf(SubType.class), requiresCreature);
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}
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/**
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* Champion one or more creature types or if the subtype array is empty
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* champion every creature.
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*
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* @param card
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* @param subtypes subtypes to champion with, if empty all creatures can be
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* used
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* @param requiresCreature for cards that specifically require championing
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* another creature
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*/
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public ChampionAbility(Card card, EnumSet<SubType> subtypes, boolean requiresCreature) {
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super(Zone.BATTLEFIELD, null);
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this.subtypes = subtypes;
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StringBuilder sb = new StringBuilder("another ");
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List<Predicate<MageObject>> subtypesPredicates = new ArrayList<>();
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if (!subtypes.isEmpty()) {
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int i = 0;
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for (SubType subtype : this.subtypes) {
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subtypesPredicates.add(subtype.getPredicate());
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if (i == 0) {
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sb.append(subtype);
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} else {
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sb.append(" or ").append(subtype);
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}
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i++;
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}
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} else {
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sb.append("creature");
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}
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this.objectDescription = sb.toString();
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FilterControlledPermanent filter = new FilterControlledPermanent(objectDescription);
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if (!subtypesPredicates.isEmpty()) {
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filter.add(Predicates.or(subtypesPredicates));
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}
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if (requiresCreature) {
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filter.add(CardType.CREATURE.getPredicate());
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}
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filter.add(AnotherPredicate.instance);
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// When this permanent enters the battlefield, sacrifice it unless you exile another [object] you control.
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Ability ability1 = new EntersBattlefieldTriggeredAbility(
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new SacrificeSourceUnlessPaysEffect(new ChampionExileCost(filter, card.getName() + " championed permanents")), false);
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ability1.setRuleVisible(false);
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addSubAbility(ability1);
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// When this permanent leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Ability ability2 = new LeavesBattlefieldTriggeredAbility(new ReturnFromExileForSourceEffect(Zone.BATTLEFIELD), false);
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ability2.setRuleVisible(false);
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addSubAbility(ability2);
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}
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public ChampionAbility(final ChampionAbility ability) {
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super(ability);
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this.subtypes = ability.subtypes;
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this.objectDescription = ability.objectDescription;
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}
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@Override
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public ChampionAbility copy() {
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return new ChampionAbility(this);
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}
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@Override
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public String getRule() {
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StringBuilder sb = new StringBuilder("Champion ").append(objectDescription);
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sb.append("<i>(When this enters the battlefield, sacrifice it unless you exile another ");
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sb.append(objectDescription);
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sb.append(" you control. When this leaves the battlefield, that card returns to the battlefield.)</i>");
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return sb.toString();
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}
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}
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class ChampionExileCost extends CostImpl {
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private String exileZone = null;
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public ChampionExileCost(FilterControlledPermanent filter, String exileZone) {
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this.addTarget(new TargetControlledPermanent(1, 1, filter, true));
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this.text = "exile " + filter.getMessage() + " you control";
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this.exileZone = exileZone;
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}
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public ChampionExileCost(ChampionExileCost cost) {
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super(cost);
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this.exileZone = cost.exileZone;
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}
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@Override
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
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Player controller = game.getPlayer(controllerId);
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MageObject sourceObject = ability.getSourceObject(game);
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if (controller != null && sourceObject != null) {
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if (targets.choose(Outcome.Exile, controllerId, sourceId, game)) {
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UUID exileId = CardUtil.getExileZoneId(game, ability.getSourceId(), ability.getSourceObjectZoneChangeCounter());
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for (UUID targetId : targets.get(0).getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent == null) {
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return false;
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}
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paid |= controller.moveCardToExileWithInfo(permanent, exileId, sourceObject.getIdName() + " championed permanents", sourceId, game, Zone.BATTLEFIELD, true);
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if (paid) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.CREATURE_CHAMPIONED, permanent.getId(), sourceId, controllerId));
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}
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}
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}
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}
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return paid;
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}
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@Override
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public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
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return targets.canChoose(controllerId, game);
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}
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@Override
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public ChampionExileCost copy() {
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return new ChampionExileCost(this);
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}
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}
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