foul-magics/Mage.Sets/src/mage/cards/n/NightfallPredator.java

57 lines
1.9 KiB
Java

package mage.cards.n;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.WerewolfBackTriggeredAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.FightTargetSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author North
*/
public final class NightfallPredator extends CardImpl {
public NightfallPredator(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "");
this.subtype.add(SubType.WEREWOLF);
this.color.setGreen(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// this card is the second face of double-faced card
this.nightCard = true;
// {R}, {tap}: Nightfall Predator fights target creature.
Ability activatedAbility = new SimpleActivatedAbility(
new FightTargetSourceEffect().setText(
"{this} fights target creature. " +
"<i>(Each deals damage equal to its power to the other.)</i>"),
new ManaCostsImpl<>("{R}")
);
activatedAbility.addCost(new TapSourceCost());
activatedAbility.addTarget(new TargetCreaturePermanent());
this.addAbility(activatedAbility);
// At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
this.addAbility(new WerewolfBackTriggeredAbility());
}
private NightfallPredator(final NightfallPredator card) {
super(card);
}
@Override
public NightfallPredator copy() {
return new NightfallPredator(this);
}
}