foul-magics/Mage.Sets/src/mage/cards/c/CurseOfOpulence.java
2017-08-20 09:54:43 -04:00

128 lines
5.3 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.c;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EnchantedPlayerAttackedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.CreateTokenTargetEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.GoldToken;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Saga
*/
public class CurseOfOpulence extends CardImpl {
public CurseOfOpulence(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{R}");
this.subtype.add(SubType.AURA, SubType.CURSE);
// Enchant player
TargetPlayer auraTarget = new TargetPlayer();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// Whenever enchanted player is attacked, create a colorless artifact token named Gold.
// It has "sacrifice this artifact: Add one mana of any color to your mana pool." Each opponent attacking that player does the same.
this.addAbility(new EnchantedPlayerAttackedTriggeredAbility(new CurseOfOpulenceEffect()));
}
public CurseOfOpulence(final CurseOfOpulence card) {
super(card);
}
@Override
public CurseOfOpulence copy() {
return new CurseOfOpulence(this);
}
}
class CurseOfOpulenceEffect extends OneShotEffect {
CurseOfOpulenceEffect() {
super(Outcome.Benefit);
this.staticText = "create a colorless artifact token named Gold. It has "
+ "\"sacrifice this artifact: Add one mana of any color to your mana pool.\" "
+ "Each opponent attacking that player does the same.";
}
CurseOfOpulenceEffect(final CurseOfOpulenceEffect effect) {
super(effect);
}
@Override
public CurseOfOpulenceEffect copy() {
return new CurseOfOpulenceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (enchantment != null) {
Player enchantedPlayer = game.getPlayer(enchantment.getAttachedTo());
if (enchantedPlayer != null) {
Set<UUID> players = new HashSet();
for (UUID attacker : game.getCombat().getAttackers()) {
UUID defender = game.getCombat().getDefenderId(attacker);
if (defender.equals(enchantedPlayer.getId())
&& game.getPlayer(source.getControllerId()).hasOpponent(game.getPermanent(attacker).getControllerId(), game)) {
players.add(game.getPermanent(attacker).getControllerId());
}
}
players.add(source.getControllerId());
for (UUID player : players) {
game.getPlayer(player);
Effect effect = new CreateTokenTargetEffect(new GoldToken());
effect.setTargetPointer(new FixedTarget(player));
effect.apply(game, source);
}
}
return true;
}
return false;
}
}