foul-magics/Mage.Sets/src/mage/cards/m/MasterBiomancer.java

97 lines
3.6 KiB
Java

package mage.cards.m;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.continuous.AddCardSubTypeTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.EntersTheBattlefieldEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author LevelX2
*/
public final class MasterBiomancer extends CardImpl {
public MasterBiomancer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{U}");
this.subtype.add(SubType.ELF);
this.subtype.add(SubType.WIZARD);
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
this.addAbility(new SimpleStaticAbility(new MasterBiomancerEntersBattlefieldEffect()));
}
private MasterBiomancer(final MasterBiomancer card) {
super(card);
}
@Override
public MasterBiomancer copy() {
return new MasterBiomancer(this);
}
}
class MasterBiomancerEntersBattlefieldEffect extends ReplacementEffectImpl {
MasterBiomancerEntersBattlefieldEffect() {
super(Duration.WhileOnBattlefield, Outcome.BoostCreature);
staticText = "Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to {this}'s power and as a Mutant in addition to its other types";
}
private MasterBiomancerEntersBattlefieldEffect(MasterBiomancerEntersBattlefieldEffect effect) {
super(effect);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
Permanent creature = ((EntersTheBattlefieldEvent) event).getTarget();
return creature != null && creature.isControlledBy(source.getControllerId())
&& creature.isCreature()
&& !event.getTargetId().equals(source.getSourceId());
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent sourceCreature = game.getPermanent(source.getSourceId());
Permanent creature = ((EntersTheBattlefieldEvent) event).getTarget();
if (sourceCreature != null && creature != null) {
int power = sourceCreature.getPower().getValue();
if (power > 0) {
creature.addCounters(CounterType.P1P1.createInstance(power), source, game);
}
ContinuousEffect effect = new AddCardSubTypeTargetEffect(SubType.MUTANT, Duration.Custom);
effect.setTargetPointer(new FixedTarget(creature.getId(), creature.getZoneChangeCounter(game) + 1));
game.addEffect(effect, source);
}
return false;
}
@Override
public MasterBiomancerEntersBattlefieldEffect copy() {
return new MasterBiomancerEntersBattlefieldEffect(this);
}
}