forked from External/mage
* Create generic X MV adjuster * Update XTargetsAdjuster * Create DynamicValueTargetsAdjuster to replace VerseCounterAdjuster * Convert XTargetsAdjuster to use DynamicValueTargetsAdjuster * Genericize MV target adjuster * Converting custom classes for A and B cards, fix Back in Town to only target creature cards * Add Power and Toughness target adjusters, C cards * Set up and use Monstrosity X DynamicValue * Move Scry amount dynamic value to common, add D and E cards * Convert F to I cards * Cards K-M * N, O cards * Cards O-R * S cards (check Scrap Welder) * Cards T - Z * Rename target adjusters * Add filter messages, don't add 0 count targets * Clear blueprint targets (just in case), fix target names, Temporal Firestorm is not target * Requested renames * Aether Burst is "up to" * Review fixes * Add new cards, add source to dynamic value calculation
112 lines
4 KiB
Java
112 lines
4 KiB
Java
package mage.cards.m;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.costs.costadjusters.ExileCardsFromHandAdjuster;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.ComparisonType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.predicate.Predicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetadjustment.XManaValueTargetAdjuster;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class MarchOfBurgeoningLife extends CardImpl {
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private static final FilterCard filter = new FilterCard("green cards from your hand");
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static {
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filter.add(new ColorPredicate(ObjectColor.GREEN));
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}
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public MarchOfBurgeoningLife(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{X}{G}");
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// As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way.
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ExileCardsFromHandAdjuster.addAdjusterAndMessage(this, filter);
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// Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.
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this.getSpellAbility().addEffect(new MarchOfBurgeoningLifeEffect());
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this.getSpellAbility().setTargetAdjuster(new XManaValueTargetAdjuster(ComparisonType.FEWER_THAN));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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private MarchOfBurgeoningLife(final MarchOfBurgeoningLife card) {
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super(card);
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}
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@Override
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public MarchOfBurgeoningLife copy() {
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return new MarchOfBurgeoningLife(this);
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}
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}
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class MarchOfBurgeoningLifeEffect extends OneShotEffect {
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private static class MarchOfBurgeoningLifePredicate implements Predicate<Card> {
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private final Permanent permanent;
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private MarchOfBurgeoningLifePredicate(Permanent permanent) {
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this.permanent = permanent;
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}
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@Override
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public boolean apply(Card input, Game game) {
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return CardUtil.haveSameNames(permanent, input);
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}
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}
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MarchOfBurgeoningLifeEffect() {
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super(Outcome.Benefit);
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staticText = "choose target creature with mana value less than X. Search your library for a creature card " +
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"with the same name as that creature, put it onto the battlefield tapped, then shuffle";
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}
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private MarchOfBurgeoningLifeEffect(final MarchOfBurgeoningLifeEffect effect) {
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super(effect);
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}
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@Override
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public MarchOfBurgeoningLifeEffect copy() {
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return new MarchOfBurgeoningLifeEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (player == null || permanent == null) {
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return false;
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}
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FilterCard filter = new FilterCreatureCard("creature card with the same name as " + permanent.getName());
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filter.add(new MarchOfBurgeoningLifePredicate(permanent));
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TargetCardInLibrary target = new TargetCardInLibrary(0, 1, filter);
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player.searchLibrary(target, source, game);
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Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
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if (card != null) {
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player.moveCards(
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card, Zone.BATTLEFIELD, source, game, true,
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false, false, null
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);
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}
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player.shuffleLibrary(source, game);
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return true;
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}
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}
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