forked from External/mage
189 lines
6.6 KiB
Java
189 lines
6.6 KiB
Java
/*
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* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities;
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import java.util.LinkedHashMap;
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import java.util.LinkedHashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.costs.OptionalAdditionalModeSourceCosts;
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import mage.cards.Card;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class Modes extends LinkedHashMap<UUID, Mode> {
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private UUID modeId;
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private final Set<UUID> selectedModes = new LinkedHashSet<UUID>();
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private int minModes;
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private int maxModes;
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public Modes() {
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Mode mode = new Mode();
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this.put(mode.getId(), mode);
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this.modeId = mode.getId();
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this.minModes = 1;
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this.maxModes = 1;
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this.selectedModes.add(modeId);
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}
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public Modes(Modes modes) {
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this.modeId = modes.modeId;
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for (Map.Entry<UUID, Mode> entry: modes.entrySet()) {
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this.put(entry.getKey(), entry.getValue().copy());
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}
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this.minModes = modes.minModes;
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this.maxModes = modes.maxModes;
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this.selectedModes.addAll(modes.selectedModes);
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}
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public Modes copy() {
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return new Modes(this);
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}
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public Mode getMode() {
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return get(modeId);
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}
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public Set<UUID> getSelectedModes() {
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return selectedModes;
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}
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public void setMinModes(int minModes) {
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this.minModes = minModes;
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}
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public int getMinModes() {
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return this.minModes;
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}
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public void setMaxModes(int maxModes) {
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this.maxModes = maxModes;
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}
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public int getMaxModes() {
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return this.maxModes;
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}
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public void setMode(Mode mode) {
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if (this.containsKey(mode.getId())) {
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this.modeId = mode.getId();
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this.selectedModes.add(mode.getId());
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}
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}
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public void addMode(Mode mode) {
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this.put(mode.getId(), mode);
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}
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public boolean choose(Game game, Ability source) {
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if (this.size() > 1) {
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this.selectedModes.clear();
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// check if mode modifying abilities exist
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Card card = game.getCard(source.getSourceId());
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if (card != null) {
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for (Ability modeModifyingAbility : card.getAbilities()) {
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if (modeModifyingAbility instanceof OptionalAdditionalModeSourceCosts) {
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((OptionalAdditionalModeSourceCosts)modeModifyingAbility).addOptionalAdditionalModeCosts(source, game);
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}
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}
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}
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// check if all modes can be activated automatically
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if (this.size() == this.getMinModes()) {
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for (Mode mode: this.values()) {
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if (mode.getTargets().canChoose(source.getSourceId(), source.getControllerId(), game)) {
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this.selectedModes.add(mode.getId());
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}
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}
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return selectedModes.size() > 0;
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}
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// player chooses modes manually
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Player player = game.getPlayer(source.getControllerId());
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while (this.selectedModes.size() < this.getMaxModes()) {
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Mode choice = player.chooseMode(this, source, game);
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if (choice == null) {
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return this.selectedModes.size() >= this.getMinModes();
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}
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setMode(choice);
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this.selectedModes.add(choice.getId());
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}
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return true;
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}
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this.modeId = this.values().iterator().next().getId();
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this.selectedModes.add(modeId);
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return true;
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}
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public String getText() {
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String andOr = "";
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StringBuilder sb = new StringBuilder();
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if (this.size() > 1) {
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if (this.getMinModes() == 1 && this.getMaxModes() == 3) {
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sb.append("Choose one or more - ");
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andOr = "; and/or ";
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}else if (this.getMinModes() == 1 && this.getMaxModes() == 2) {
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sb.append("Choose one or both - ");
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andOr = "; and/or ";
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} else if (this.getMinModes() == 2 && this.getMaxModes() == 2) {
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sb.append("Choose two - ");
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andOr = "; or ";
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} else {
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sb.append("Choose one - ");
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andOr = "; or ";
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}
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}
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for (Mode mode: this.values()) {
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sb.append(mode.getEffects().getText(mode));
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if (this.size() > 1) {
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if (sb.length() > 2 && sb.substring(sb.length()-1, sb.length()).equals(".")) {
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sb.delete(sb.length()-1, sb.length());
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}
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sb.append(andOr);
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}
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}
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if (this.size() > 1) {
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sb.delete(sb.length() - andOr.length(), sb.length());
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sb.append(".");
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}
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return sb.toString();
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}
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public String getText(String sourceName) {
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String text = getText();
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text = text.replace("{this}", sourceName);
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text = text.replace("{source}", sourceName);
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return text;
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}
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}
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