forked from External/mage
* added dungeon and dungeon room class * [AFR] Implemented Tomb of Annihilation * [AFR] Implemented Shortcut Seeker * [AFR] Implemented Gloom Stalker * [AFR] Implemented Nadaar, Selfless Paladin * added room triggers * added more venturing code, currently untested * fixed error * moved venture into dungeon from player class to game class * removed unnecessary sourceobject from dungeon * fixed npe error * added dungeon completion * fixed concurrent modification exception * added logging * added proper copy methods * added views * updated room text generation * added some missing code * finished implementing CompletedDungeonCondition * [AFR] Implemented Ellywick Tumblestrum * [AFR] Implemented Lost Mine of Phandelver * added choice dialog for dungeons * [AFR] Implemented Dungeon of the Mad Mage * small text fix * added initial dungeon test * [AFR] Implemented Cloister Gargoyle * [AFR] Implemented Dungeon Crawler * small text change for dungeon rooms * added more tests * some simplification to dungeon props * updated testing helper functions * added currently failing test for venturing on separate steps and turns * added tests for dungeon completion * fixed missing trigger visual and dungeons not persisting through turns * some text updates * added rollback test * added a test for multiple dungeons at once * added one more condition test
22 lines
397 B
Java
22 lines
397 B
Java
package mage.game.command;
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import java.util.ArrayList;
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/**
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* @author Viserion
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*/
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public class Command extends ArrayList<CommandObject> {
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public Command() {
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}
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private Command(final Command command) {
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for (CommandObject commandObject : command) {
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add(commandObject.copy());
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}
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}
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public Command copy() {
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return new Command(this);
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}
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}
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