foul-magics/Mage/src/main/java/mage/game
Evan Kranzler f8d030bef4
Adding dice rolling trigger/replacement (ready for review) (#7989)
* [AFR] Implemented DiceRolledTriggeredAbility
* [AFR] Implemented Brazen Dwarf
* [AFR] Implemented Feywild Trickster
* [AFC] Implemented Reckless Endeavor
* [AFR] Implemented Pixie Guide
* [AFR] Implemented Critical Hit
* [AFR] Implemented Netherese Puzzle Ward
* [AFC] Implemented Neverwinter Hydra
* [AFR] Implemented Farideh, Devil's Chosen
* [AFR] Implemented Barbarian Class
* [AFC] Implemented Vrondiss, Rage of Ancients
* [AFC] Implemented Arcane Endeavor
* Test framework: added planar die rolls support
* Test framework: added random results set up support in AI simulated games;
* AI: improved roll die results chooses in computer games;
* Roll die: improved combo support for planar die and roll die effects;

Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-26 14:06:10 +04:00
..
combat - Fixed #8067. Included weirddan455 fixes to Kardur Doomscourge as well. Added support for "remove from combat" to the 2 cards. Note that attacking creatures put into the graveyard is a special case. Test will follow. 2021-07-31 16:46:11 -05:00
command [AFR] added dungeon support in image/card view, images download, Card Viewer, verify tests; 2021-08-21 20:29:47 +04:00
draft * Server: fixed wrong timeouts in drafts; 2021-08-01 03:06:07 +04:00
events Adding dice rolling trigger/replacement (ready for review) (#7989) 2021-08-26 14:06:10 +04:00
jumpstart Adding in Jumpstart Custom (requested fixes) 2021-02-06 00:19:36 +11:00
match * Game: tiny leaders game mode improves (fixed AI games errors, fixed commander dupes on game restart with Karn Liberated, #6113); 2021-07-24 14:32:00 +04:00
mulligan Game: fixed mulligan's copy code (can potentially fix empty hands or loses on game start in rare use cases, e.g. with AI); 2021-07-06 13:58:04 +04:00
permanent Adding dice rolling trigger/replacement (ready for review) (#7989) 2021-08-26 14:06:10 +04:00
stack Refactor: added docs for a copy stack object code (#7662); 2021-08-15 17:12:59 +04:00
tournament Adding in Jumpstart Custom 2021-02-04 23:55:59 +11:00
turn Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448) 2021-01-26 19:06:13 -05:00
CardState.java Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes: 2021-08-12 00:08:08 +04:00
Controllable.java Improved commander support for mdf/split/adventure cards (additional fixes for ac98a3a31a) 2021-02-06 17:07:10 +04:00
Exile.java * Author of Shadows - added window with exiled and castable cards; 2021-08-18 11:02:30 +04:00
ExileZone.java
Game.java * Game: fixed priority lost on rollback (example: game skips to next step instead current step after a rollback error); 2021-08-18 10:58:43 +04:00
GameCanadianHighlanderImpl.java
GameCommanderImpl.java Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes: 2021-08-12 00:08:08 +04:00
GameException.java
GameImpl.java * Game: fixed priority lost on rollback (example: game skips to next step instead current step after a rollback error); 2021-08-18 10:58:43 +04:00
GameInfo.java
GameOptions.java Adding dice rolling trigger/replacement (ready for review) (#7989) 2021-08-26 14:06:10 +04:00
GameReplay.java
GameState.java - added fix by JayDi for gameState().value and Lists. 2021-07-31 18:16:09 -05:00
GameStates.java
GameTinyLeadersImpl.java Merge fix 2021-07-24 15:01:26 +04:00
Graveyard.java
LookedAt.java
MageObjectAttribute.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
Revealed.java
Seat.java
Table.java
Team.java
ZoneChangeInfo.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
ZonesHandler.java - Fixed #7572 2021-07-14 16:44:28 -05:00