forked from External/mage
132 lines
No EOL
4.6 KiB
Java
132 lines
No EOL
4.6 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.eventide;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.target.common.TargetCreatureOrPlayer;
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/**
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*
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* @author jeffwadsworth
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*/
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public class Spitemare extends CardImpl<Spitemare> {
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public Spitemare(UUID ownerId) {
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super(ownerId, 147, "Spitemare", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{R/W}{R/W}");
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this.expansionSetCode = "EVE";
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this.subtype.add("Elemental");
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this.color.setRed(true);
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this.color.setWhite(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Whenever Spitemare is dealt damage, it deals that much damage to target creature or player.
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Ability ability = new SpitemareTriggeredAbility();
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ability.addTarget(new TargetCreatureOrPlayer(true));
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this.addAbility(ability);
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}
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public Spitemare(final Spitemare card) {
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super(card);
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}
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@Override
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public Spitemare copy() {
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return new Spitemare(this);
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}
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}
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class SpitemareTriggeredAbility extends TriggeredAbilityImpl<SpitemareTriggeredAbility> {
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public SpitemareTriggeredAbility() {
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super(Zone.BATTLEFIELD, new SpitemareEffect());
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}
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public SpitemareTriggeredAbility(final SpitemareTriggeredAbility effect) {
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super(effect);
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}
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@Override
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public SpitemareTriggeredAbility copy() {
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return new SpitemareTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE && event.getTargetId().equals(this.sourceId)) {
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this.getEffects().get(0).setValue("damageAmount", event.getAmount());
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever {this} is dealt damage, " + super.getRule();
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}
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}
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class SpitemareEffect extends OneShotEffect<SpitemareEffect> {
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public SpitemareEffect() {
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super(Outcome.Damage);
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staticText = "it deals that much damage to target creature or player";
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}
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public SpitemareEffect(final SpitemareEffect effect) {
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super(effect);
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}
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@Override
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public SpitemareEffect copy() {
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return new SpitemareEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player target = game.getPlayer(source.getFirstTarget());
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if (target != null) {
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target.damage((Integer) this.getValue("damageAmount"), source.getSourceId(), game, false, true);
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}
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return true;
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}
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} |