forked from External/mage
91 lines
4.3 KiB
Java
91 lines
4.3 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.planeshift;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.KickedCostCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.KickerAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author FenrisulfrX
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*/
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public class SunscapeBattlemage extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with flying");
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static {
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filter.add(new AbilityPredicate(FlyingAbility.class));
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}
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public SunscapeBattlemage(UUID ownerId) {
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super(ownerId, 16, "Sunscape Battlemage", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.expansionSetCode = "PLS";
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this.subtype.add("Human");
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this.subtype.add("Wizard");
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Kicker {1}{G} and/or {2}{U}
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KickerAbility kickerAbility = new KickerAbility("{1}{G}");
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kickerAbility.addKickerCost("{2}{U}");
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this.addAbility(kickerAbility);
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// When {this} enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying.
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TriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new DestroyTargetEffect(), false);
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ability.addTarget(new TargetCreaturePermanent(filter));
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this.addAbility(new ConditionalTriggeredAbility(ability, new KickedCostCondition("{1}{G}"),
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"When {this} enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying."));
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// When {this} enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.
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this.addAbility(new ConditionalTriggeredAbility(new EntersBattlefieldTriggeredAbility(
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new DrawCardSourceControllerEffect(2)), new KickedCostCondition("{2}{U}"),
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"When {this} enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards."));
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}
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public SunscapeBattlemage(final SunscapeBattlemage card) {
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super(card);
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}
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@Override
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public SunscapeBattlemage copy() {
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return new SunscapeBattlemage(this);
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}
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}
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