foul-magics/Mage.Sets/src/mage/cards/r/Reap.java
2018-09-29 00:24:00 -04:00

70 lines
No EOL
2.5 KiB
Java

package mage.cards.r;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.common.TargetOpponent;
import mage.target.targetadjustment.TargetAdjuster;
import java.util.UUID;
/**
* @author L_J
*/
public final class Reap extends CardImpl {
public Reap(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{G}");
// Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap.
this.getSpellAbility().addEffect(new ReturnToHandTargetEffect().setText("Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap."));
this.getSpellAbility().addTarget(new TargetOpponent());
this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0, 0));
this.getSpellAbility().setTargetAdjuster(ReapAdjuster.instance);
}
public Reap(final Reap card) {
super(card);
}
@Override
public Reap copy() {
return new Reap(this);
}
}
enum ReapAdjuster implements TargetAdjuster {
instance;
private static final FilterPermanent filter = new FilterPermanent("black permanents");
static {
filter.add(new ColorPredicate(ObjectColor.BLACK));
}
@Override
public void adjustTargets(Ability ability, Game game) {
Player controller = game.getPlayer(ability.getControllerId());
if (controller != null) {
ability.getTargets().clear();
UUID opponentId = null;
Target target = new TargetOpponent();
if (controller.chooseTarget(Outcome.ReturnToHand, target, ability, game)) {
opponentId = target.getFirstTarget();
}
int numbTargets = game.getBattlefield().getAllActivePermanents(filter, opponentId, game).size();
ability.addTarget(new TargetCardInYourGraveyard(0, numbTargets, new FilterCard("card" + (numbTargets == 1 ? "" : "s") + " from your graveyard")));
}
}
}