forked from External/mage
112 lines
4.6 KiB
Java
112 lines
4.6 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.saviorsofkamigawa;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.mana.ColorlessManaAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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*
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* @author LevelX2
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*/
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public class MirenTheMoaningWell extends CardImpl {
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public MirenTheMoaningWell(UUID ownerId) {
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super(ownerId, 163, "Miren, the Moaning Well", Rarity.RARE, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "SOK";
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this.supertype.add("Legendary");
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// {tap}: Add {1} to your mana pool.
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this.addAbility(new ColorlessManaAbility());
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// {3}, {tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MirenTheMoaningWellEffect(), new GenericManaCost(3));
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ability.addCost(new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1,1,new FilterControlledCreaturePermanent("a creature"), true)));
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this.addAbility(ability);
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}
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public MirenTheMoaningWell(final MirenTheMoaningWell card) {
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super(card);
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}
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@Override
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public MirenTheMoaningWell copy() {
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return new MirenTheMoaningWell(this);
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}
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}
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class MirenTheMoaningWellEffect extends OneShotEffect {
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public MirenTheMoaningWellEffect() {
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super(Outcome.GainLife);
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this.staticText = "You gain life equal to the sacrificed creature's toughness";
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}
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public MirenTheMoaningWellEffect(final MirenTheMoaningWellEffect effect) {
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super(effect);
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}
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@Override
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public MirenTheMoaningWellEffect copy() {
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return new MirenTheMoaningWellEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (Cost cost : source.getCosts()) {
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if (cost instanceof SacrificeTargetCost) {
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int amount = ((SacrificeTargetCost) cost).getPermanents().get(0).getToughness().getValue();
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if (amount > 0) {
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controller.gainLife(amount, game);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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