foul-magics/Mage/src/main/java/mage/abilities/keyword
2021-07-15 23:46:19 +04:00
..
special Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
AdaptAbility.java
AffinityForArtifactsAbility.java * Artifact you control effects - added card hints; 2020-06-29 09:28:46 +04:00
AffinityForLandTypeAbility.java refactored all instances of SubtypePredicate 2020-01-06 16:48:00 -05:00
AfflictAbility.java - Refactored DiesTriggeredAbility to DiesSourceTriggeredAbility 2020-06-29 10:51:34 -05:00
AfterlifeAbility.java - Refactored DiesTriggeredAbility to DiesSourceTriggeredAbility 2020-06-29 10:51:34 -05:00
AftermathAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
AmplifyAbility.java
AnnihilatorAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
ArtifactLandcyclingAbility.java [MH2] Implemented Sojourner's Companion 2021-06-03 20:10:38 -04:00
AscendAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
AssistAbility.java Test framework: simplified AI logic and tests, added usage comments. Devs recommendations: 2021-03-07 23:38:10 +04:00
AttacksThisTurnMarkerAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
AuraSwapAbility.java Refactor: correct predicate packages 2021-02-21 08:00:21 +04:00
AwakenAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
BandingAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
BandsWithOtherAbility.java Fixed missing locale param in string operations (#4634) 2020-07-03 02:00:58 +04:00
BasicLandcyclingAbility.java
BattalionAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
BattleCryAbility.java
BestowAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
BlocksThisTurnMarkerAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
BloodrushAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
BloodthirstAbility.java Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448) 2021-01-26 19:06:13 -05:00
BoastAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
BountyAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
BushidoAbility.java replaced StaticValue with singletons 2020-01-05 11:33:21 -05:00
BuybackAbility.java replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
CanAttackOnlyAloneAbility.java
CanBlockSpaceflightAbility.java Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
CantAttackAloneAbility.java
CantBeBlockedSourceAbility.java
CantBlockAloneAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
CascadeAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
ChampionAbility.java Refactor: correct predicate packages 2021-02-21 08:00:21 +04:00
ChangelingAbility.java [IKO] fixed Kaheera, the Orphanguard not correctly counting changelings 2021-03-22 08:53:40 -04:00
ChannelAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
ClassLevelAbility.java [AFR] Implementing Class enchantments (ready for review) (#7992) 2021-07-14 09:17:07 -04:00
ClassReminderAbility.java [AFR] added card icons with class level info (#7808) 2021-07-15 23:46:19 +04:00
CommanderStormAbility.java Commanders improves: 2021-02-05 17:19:30 +04:00
CompanionAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
CompanionCondition.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
ConspireAbility.java refactored TappedPredicate to use single enum for both conditions 2021-05-11 09:33:45 -04:00
ConvokeAbility.java refactored TappedPredicate to use single enum for both conditions 2021-05-11 09:33:45 -04:00
CrewAbility.java refactored TappedPredicate to use single enum for both conditions 2021-05-11 09:33:45 -04:00
CumulativeUpkeepAbility.java * Cumulative Upkeep - Fixed that a permanent with CU was wrongly sacrificed if the control of the permanent has changed since CU begin of upkeep trigger was put on the stack. Added tests for CU. 2020-12-21 14:36:22 +01:00
CyclingAbility.java [TSR] various text fixes 2021-03-09 20:01:32 -05:00
DashAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
DauntAbility.java [CMR] Implemented Fin-Clade Fugitives 2020-11-06 08:03:41 -05:00
DeathtouchAbility.java * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
DefenderAbility.java * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
DelveAbility.java Using unique/special new event type for taking special actions and special mana payment(fixes #6753). 2020-09-17 17:01:59 +02:00
DemonstrateAbility.java [C21] Implemented Excavation Technique 2021-04-05 18:11:24 -04:00
DethroneAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
DevoidAbility.java Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
DevourAbility.java
DoubleStrikeAbility.java * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
DredgeAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
EchoAbility.java [TSR] various text fixes 2021-03-09 20:01:32 -05:00
EmbalmAbility.java Refactoring subtypes to make Maskwood Nexus work (ready for review) (#7432) 2021-01-26 08:52:35 -05:00
EmergeAbility.java replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
EnchantAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
EncoreAbility.java fixed effects counting opponents no longer in the game 2021-04-28 08:18:07 -04:00
EntwineAbility.java [MH1] various text fixes 2021-06-18 19:13:46 -04:00
EquipAbility.java [AFR] Implemented Plate Armor 2021-07-12 08:48:12 -05:00
EscalateAbility.java Update *.sh and *.java files to use Unix line endings 2020-07-09 13:07:26 -04:00
EscapeAbility.java Refactor: correct predicate packages 2021-02-21 08:00:21 +04:00
EternalizeAbility.java Refactoring subtypes to make Maskwood Nexus work (ready for review) (#7432) 2021-01-26 08:52:35 -05:00
EvokeAbility.java [MH2] Implemented Grief 2021-05-21 07:52:08 -04:00
EvolveAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
ExaltedAbility.java [MH1] various text fixes 2021-06-18 19:13:46 -04:00
ExertAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
ExploitAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
ExtortAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
FabricateAbility.java Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448) 2021-01-26 19:06:13 -05:00
FadingAbility.java more text fixes 2021-02-02 16:30:12 -05:00
FearAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
FirstStrikeAbility.java * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
FlankingAbility.java
FlashAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
FlashbackAbility.java Added modal double faces cards implementation (MDF cards, #7012) 2020-11-01 10:03:09 +01:00
FlyingAbility.java AsThough effects improves and fixes: 2021-01-31 22:32:23 +04:00
ForecastAbility.java if you're having text problems I feel bad for you son, I've got 99 problems and they're all text-related and I've only dealt with a small amount of them 2021-04-18 18:17:38 -04:00
ForestcyclingAbility.java refactored all instances of SubtypePredicate 2020-01-06 16:48:00 -05:00
ForestwalkAbility.java fixed landwalk abilities counting all lands and not just defending player's (fixes #7427) 2021-02-06 10:40:55 -05:00
ForetellAbility.java Fixed Foretold cards with cost reduced to 0 being uncastable (fixes #7607) 2021-02-20 11:42:49 -06:00
FortifyAbility.java * Removed unused imports. 2020-08-22 11:51:34 +02:00
GraftAbility.java Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448) 2021-01-26 19:06:13 -05:00
GravestormAbility.java text fixes 2021-04-30 07:58:19 -04:00
HasteAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
HauntAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
HeroicAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
HexproofAbility.java Updated implementation of Hexproof abilities (#6451) 2020-04-23 20:01:13 -04:00
HexproofBaseAbility.java * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
HexproofFromArtifactsCreaturesAndEnchantments.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
HexproofFromBlackAbility.java Updated implementation of Hexproof abilities (#6451) 2020-04-23 20:01:13 -04:00
HexproofFromBlueAbility.java Updated implementation of Hexproof abilities (#6451) 2020-04-23 20:01:13 -04:00
HexproofFromMonocoloredAbility.java Updated implementation of Hexproof abilities (#6451) 2020-04-23 20:01:13 -04:00
HexproofFromPlaneswalkersAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
HexproofFromWhiteAbility.java Updated implementation of Hexproof abilities (#6451) 2020-04-23 20:01:13 -04:00
HideawayAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
HorsemanshipAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ImproviseAbility.java refactored TappedPredicate to use single enum for both conditions 2021-05-11 09:33:45 -04:00
IndestructibleAbility.java [STX] Implemented Thunderous Orator 2021-03-30 20:34:32 -04:00
InfectAbility.java * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
IngestAbility.java Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
InspiredAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
IntimidateAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
IslandcyclingAbility.java refactored all instances of SubtypePredicate 2020-01-06 16:48:00 -05:00
IslandwalkAbility.java fixed landwalk abilities counting all lands and not just defending player's (fixes #7427) 2021-02-06 10:40:55 -05:00
JumpStartAbility.java
KickerAbility.java Token's zone change counter (ZCC) improves: 2021-02-04 19:15:54 +04:00
KickerWithAnyNumberModesAbility.java * Kicker abilities - fixed that some cards don't see kicked status of multikicker spells (example: Hallar, the Firefletcher, #4895); 2020-12-15 21:23:09 +04:00
LandwalkAbility.java fixed landwalk abilities counting all lands and not just defending player's (fixes #7427) 2021-02-06 10:40:55 -05:00
LevelerCardBuilder.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
LevelUpAbility.java
LeylineAbility.java updated language for various user choices 2021-02-15 10:19:43 -05:00
LifelinkAbility.java * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
LivingWeaponAbility.java [MH2] added tokens and images download; 2021-07-05 22:21:03 +04:00
MadnessAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
MeditateAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
MeleeAbility.java Game: fixed rare bugs in some cards after rollback or cancel actions: 2021-07-07 16:51:53 +04:00
MenaceAbility.java [CMR] Implemented Fin-Clade Fugitives 2020-11-06 08:03:41 -05:00
MentorAbility.java
MiracleAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
ModularAbility.java fixed an issue with modular keyword and LKI 2021-02-18 13:35:49 -05:00
MonstrosityAbility.java some assorted text fixes 2021-02-02 12:41:05 -05:00
MorphAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
MountaincyclingAbility.java refactored all instances of SubtypePredicate 2020-01-06 16:48:00 -05:00
MountainwalkAbility.java fixed landwalk abilities counting all lands and not just defending player's (fixes #7427) 2021-02-06 10:40:55 -05:00
MultikickerAbility.java Additional and alternative costs improved: 2020-09-13 09:57:17 +04:00
MutateAbility.java Implemented Cloudpiercer 2020-04-02 17:25:37 -04:00
MyriadAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
NinjutsuAbility.java Commanders improves: 2021-02-05 17:19:30 +04:00
OfferingAbility.java * Offering ability - fixed rollback error on usage with lands; 2020-12-20 16:12:40 +04:00
OutlastAbility.java
OverloadAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
PackTacticsAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
PartnerAbility.java Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
PartnerWithAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
PersistAbility.java - Refactored DiesTriggeredAbility to DiesSourceTriggeredAbility 2020-06-29 10:51:34 -05:00
PhasingAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
PlainscyclingAbility.java refactored all instances of SubtypePredicate 2020-01-06 16:48:00 -05:00
PlainswalkAbility.java fixed landwalk abilities counting all lands and not just defending player's (fixes #7427) 2021-02-06 10:40:55 -05:00
PoisonousAbility.java
ProtectionAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
ProvokeAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ProwessAbility.java PlayTheTopCard improves: added correct usage check, fixed outdated rule texts, Bolas's Citadel simplified (related to #7605); 2021-02-21 05:48:09 +04:00
ProwlAbility.java [ZNC] some text fixes 2021-02-02 10:14:44 -05:00
RampageAbility.java - Refactored DiesTriggeredAbility to DiesSourceTriggeredAbility 2020-06-29 10:51:34 -05:00
ReachAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ReboundAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
RecoverAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
ReinforceAbility.java replaced StaticValue with singletons 2020-01-05 11:33:21 -05:00
RenownAbility.java Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
RepairAbility.java Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
ReplicateAbility.java Refactor implementation of spell copies for cards like Twinning Staff as well as refactor handling of target changing (WIP) (#7662) 2021-03-12 12:47:49 -05:00
RetraceAbility.java
RiotAbility.java Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448) 2021-01-26 19:06:13 -05:00
RippleAbility.java * Removed unused imports. 2020-08-22 11:51:34 +02:00
ScavengeAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ShadowAbility.java AsThough effects improves and fixes: 2021-01-31 22:32:23 +04:00
ShroudAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
SkulkAbility.java Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
SoulbondAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
SoulshiftAbility.java replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
SpaceflightAbility.java Update *.sh and *.java files to use Unix line endings 2020-07-09 13:07:26 -04:00
SpectacleAbility.java * Some minor code changes. 2020-06-29 14:50:46 +02:00
SpliceOntoArcaneAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
SpliceOntoInstantOrSorceryAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
SplitSecondAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
SquirrellinkAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
StormAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
SunburstAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
SupportAbility.java simplified various cards to use isInstantOrSorcery method 2021-03-22 20:01:20 -04:00
SurgeAbility.java Fixed that fused cards allows to cast from graveyard (see prev commit 63dbf5f40b); 2020-05-24 09:21:49 +04:00
SuspendAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
SwampcyclingAbility.java refactored all instances of SubtypePredicate 2020-01-06 16:48:00 -05:00
SwampwalkAbility.java fixed landwalk abilities counting all lands and not just defending player's (fixes #7427) 2021-02-06 10:40:55 -05:00
TotemArmorAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
TrampleAbility.java * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
TrampleOverPlaneswalkersAbility.java Implemented Thrasta, Tempest's Roar (#7835) 2021-05-24 11:42:11 +04:00
TransformAbility.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
TransmuteAbility.java many find/replace "shuffle" fixes 2021-04-18 17:29:28 -04:00
TributeAbility.java Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448) 2021-01-26 19:06:13 -05:00
UndauntedAbility.java Cost reduction effects - refactor, removed redundant custom effects, added card hints; 2020-06-29 13:31:02 +04:00
UndyingAbility.java [MH1] various text fixes 2021-06-18 19:13:46 -04:00
UnearthAbility.java more text fixes 2021-04-21 07:27:26 -04:00
UnleashAbility.java Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448) 2021-01-26 19:06:13 -05:00
VanishingSacrificeAbility.java
VanishingUpkeepAbility.java Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
VigilanceAbility.java * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
WardAbility.java [C21] various text fixes 2021-04-28 21:00:36 -04:00
WitherAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00