foul-magics/Mage.Sets/src/mage/cards/v/VoyagerStaff.java
2018-06-02 17:59:49 +02:00

83 lines
3.3 KiB
Java

package mage.cards.v;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author fireshoes
*/
public final class VoyagerStaff extends CardImpl {
public VoyagerStaff(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}");
// {2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new VoyagerStaffEffect(), new GenericManaCost(2));
ability.addCost(new SacrificeSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public VoyagerStaff(final VoyagerStaff card) {
super(card);
}
@Override
public VoyagerStaff copy() {
return new VoyagerStaff(this);
}
}
class VoyagerStaffEffect extends OneShotEffect {
public VoyagerStaffEffect() {
super(Outcome.Detriment);
staticText = "exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step";
}
public VoyagerStaffEffect(final VoyagerStaffEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent creature = game.getPermanent(getTargetPointer().getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && creature != null && sourcePermanent != null) {
if (controller.moveCardToExileWithInfo(creature, source.getSourceId(), sourcePermanent.getIdName(), source.getSourceId(), game, Zone.BATTLEFIELD, true)) {
//create delayed triggered ability
Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect();
effect.setText("Return the exiled card to the battlefield under its owner's control at the beginning of the next end step");
effect.setTargetPointer(new FixedTarget(creature.getId(), game.getState().getZoneChangeCounter(creature.getId())));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
return true;
}
}
return false;
}
@Override
public VoyagerStaffEffect copy() {
return new VoyagerStaffEffect(this);
}
}