foul-magics/Mage.Sets/src/mage/cards/v/VilisBrokerOfBlood.java
2019-06-22 13:28:58 -04:00

96 lines
2.9 KiB
Java

package mage.cards.v;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class VilisBrokerOfBlood extends CardImpl {
public VilisBrokerOfBlood(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{B}{B}{B}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.DEMON);
this.power = new MageInt(8);
this.toughness = new MageInt(8);
// Flying
this.addAbility(FlyingAbility.getInstance());
// {B}, Pay 2 life: Target creature gets -1/-1 until end of turn.
Ability ability = new SimpleActivatedAbility(
new BoostTargetEffect(-1, -1), new ManaCostsImpl("{B}")
);
ability.addCost(new PayLifeCost(2));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// Whenever you lose life, draw that many cards.
this.addAbility(new VilisBrokerOfBloodTriggeredAbility());
}
private VilisBrokerOfBlood(final VilisBrokerOfBlood card) {
super(card);
}
@Override
public VilisBrokerOfBlood copy() {
return new VilisBrokerOfBlood(this);
}
}
class VilisBrokerOfBloodTriggeredAbility extends TriggeredAbilityImpl {
VilisBrokerOfBloodTriggeredAbility() {
super(Zone.BATTLEFIELD, null, false);
}
private VilisBrokerOfBloodTriggeredAbility(final VilisBrokerOfBloodTriggeredAbility ability) {
super(ability);
}
@Override
public VilisBrokerOfBloodTriggeredAbility copy() {
return new VilisBrokerOfBloodTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.LOST_LIFE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(this.getControllerId())) {
this.getEffects().clear();
this.addEffect(new DrawCardSourceControllerEffect(event.getAmount()));
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever you lose life, draw that many cards.";
}
}