forked from External/mage
252 lines
No EOL
8.5 KiB
Java
252 lines
No EOL
8.5 KiB
Java
package mage.abilities.keyword;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.StaticAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.watchers.Watcher;
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import java.util.UUID;
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/**
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* 702.33. Madness
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*
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* 702.33a. Madness is a keyword that represents two abilities.
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*
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* The first is a static ability that functions while the card with madness is in a player's hand.
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* The second is a triggered ability that functions when the first ability is applied.
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*
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* "Madness [cost]" means "If a player would discard this card, that player discards it, but may exile it instead of putting it into his or her graveyard" and
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* "When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost.
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* If that player doesn't, he or she puts this card into his or her graveyard.
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*
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* 702.33b. Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2e-g.
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*
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* @author magenoxx_at_gmail.com
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*/
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public class MadnessAbility extends StaticAbility {
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private Cost madnessCost;
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public MadnessAbility(Card card, Cost cost) {
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super(Zone.STACK, null);
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this.madnessCost = cost;
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card.addAbility(new SimpleStaticAbility(Zone.EXILED, new MadnessPlayEffect(cost)));
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card.addAbility(new MadnessTriggeredAbility());
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card.addWatcher(new MadnessCleanUpWatcher());
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}
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public MadnessAbility(final MadnessAbility ability) {
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super(ability);
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this.madnessCost = ability.madnessCost;
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}
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@Override
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public MadnessAbility copy() {
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return new MadnessAbility(this);
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}
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@Override
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public String getRule() {
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StringBuilder sbRule = new StringBuilder("Madness ");
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sbRule.append(madnessCost.getText());
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return sbRule.toString();
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}
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}
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/**
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*
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* This effect asks player about exiled card to be cast by its madness cost.
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* It checks:
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* 1. That card is in Exile zone
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* 2. It is being cast by owner
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* 3. It has been discarded so it contains 'madness' mark stored in game state
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*
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*/
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class MadnessPlayEffect extends AsThoughEffectImpl {
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private Cost cost;
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public MadnessPlayEffect(Cost cost) {
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super(AsThoughEffectType.CAST_AS_INSTANT, Duration.EndOfGame, Outcome.Benefit);
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staticText = null;
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this.cost = cost;
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}
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public MadnessPlayEffect(final MadnessPlayEffect effect) {
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super(effect);
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this.cost = effect.cost;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public MadnessPlayEffect copy() {
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return new MadnessPlayEffect(this);
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}
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@Override
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public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
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if (sourceId.equals(source.getSourceId())) {
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Card card = game.getCard(source.getSourceId());
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if (card != null && card.getOwnerId().equals(source.getControllerId()) && game.getState().getZone(source.getSourceId()) == Zone.EXILED) {
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Object object = game.getState().getValue("madness_" + card.getId());
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if (object != null && object.equals(true)) {
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Object alfreadyConfirmed = game.getState().getValue("madness_ok_" + card.getId());
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if (alfreadyConfirmed != null) {
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return true;
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}
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Player player = game.getPlayer(card.getOwnerId());
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String message = "Cast " + card.getName() + " by its madness cost?";
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if (player != null && player.chooseUse(Outcome.Benefit, message, game)) {
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Cost costToPay = cost.copy();
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card.getSpellAbility().getManaCostsToPay().clear();
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card.getSpellAbility().getManaCostsToPay().add((ManaCost)costToPay);
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game.getState().setValue("madness_ok_" + card.getId(), true);
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return true;
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}
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}
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}
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}
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return false;
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}
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}
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/**
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*
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* This triggered ability along with effect exiles card with Madness abilities whenever it gets discarded.
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* It also marks it with "madness" mark storing unique value to game state
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* that will be used to check that card can be cast from exile zone.
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*/
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class MadnessTriggeredAbility extends TriggeredAbilityImpl {
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MadnessTriggeredAbility() {
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super(Zone.GRAVEYARD, new MadnessExileEffect(), true);
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}
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MadnessTriggeredAbility(final MadnessTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public MadnessTriggeredAbility copy() {
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return new MadnessTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DISCARDED_CARD) {
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MageObject mageObject = game.getCard(event.getTargetId());
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if (mageObject != null && this.getSourceId().equals(mageObject.getId()) && mageObject instanceof Card) {
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Card card = (Card) mageObject;
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Player controller = game.getPlayer(event.getPlayerId());
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if (controller != null) {
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for (Ability madness : card.getAbilities()) {
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if (madness instanceof MadnessAbility) {
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return true;
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}
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}
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}
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard";
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}
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}
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class MadnessExileEffect extends OneShotEffect {
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public MadnessExileEffect() {
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super(Outcome.Benefit);
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}
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public MadnessExileEffect(final MadnessExileEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Card card = game.getCard(source.getSourceId());
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if (player != null && card != null) {
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Object object = game.getState().getValue("madness exile");
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if (object == null || !(object instanceof UUID)) {
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object = UUID.randomUUID();
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game.getState().setValue("madness exile", object);
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}
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card.moveToExile((UUID)object, "Madness", card.getId(), game);
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card.addInfo("madness", "<i>This card is being cast using madness cost</i>");
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game.getState().setValue("madness_" + card.getId(), true);
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return true;
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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return null;
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}
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@Override
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public MadnessExileEffect copy() {
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return new MadnessExileEffect(this);
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}
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}
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/**
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* Whenever phase is changed, this watcher returns all cards exiled by madness to graveyard and informs players about it.
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*/
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class MadnessCleanUpWatcher extends Watcher {
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public MadnessCleanUpWatcher() {
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super("MadnessPlayWasCanceled", WatcherScope.GAME);
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}
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public MadnessCleanUpWatcher(final MadnessCleanUpWatcher watcher) {
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super(watcher);
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}
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@Override
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public MadnessCleanUpWatcher copy() {
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return new MadnessCleanUpWatcher(this);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.PHASE_CHANGED) {
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for (Card card : game.getExile().getAllCards(game)) {
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Object object = game.getState().getValue("madness_" + card.getId());
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if (object != null && object.equals(true)) {
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game.informPlayers("Madness cost wasn't payed. " + card.getName() + " was put to its owner's graveyard.");
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// reset
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game.getState().setValue("madness_" + card.getId(), null);
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game.getState().setValue("madness_ok_" + card.getId(), null);
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card.moveToZone(Zone.GRAVEYARD, sourceId, game, true);
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}
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}
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}
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}
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@Override
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public void reset() {
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super.reset();
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}
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} |