foul-magics/Mage/src/mage/abilities/keyword/MadnessAbility.java

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8.5 KiB
Java

package mage.abilities.keyword;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.StaticAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.*;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.watchers.Watcher;
import java.util.UUID;
/**
* 702.33. Madness
*
* 702.33a. Madness is a keyword that represents two abilities.
*
* The first is a static ability that functions while the card with madness is in a player's hand.
* The second is a triggered ability that functions when the first ability is applied.
*
* "Madness [cost]" means "If a player would discard this card, that player discards it, but may exile it instead of putting it into his or her graveyard" and
* "When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost.
* If that player doesn't, he or she puts this card into his or her graveyard.
*
* 702.33b. Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2e-g.
*
* @author magenoxx_at_gmail.com
*/
public class MadnessAbility extends StaticAbility {
private Cost madnessCost;
public MadnessAbility(Card card, Cost cost) {
super(Zone.STACK, null);
this.madnessCost = cost;
card.addAbility(new SimpleStaticAbility(Zone.EXILED, new MadnessPlayEffect(cost)));
card.addAbility(new MadnessTriggeredAbility());
card.addWatcher(new MadnessCleanUpWatcher());
}
public MadnessAbility(final MadnessAbility ability) {
super(ability);
this.madnessCost = ability.madnessCost;
}
@Override
public MadnessAbility copy() {
return new MadnessAbility(this);
}
@Override
public String getRule() {
StringBuilder sbRule = new StringBuilder("Madness ");
sbRule.append(madnessCost.getText());
return sbRule.toString();
}
}
/**
*
* This effect asks player about exiled card to be cast by its madness cost.
* It checks:
* 1. That card is in Exile zone
* 2. It is being cast by owner
* 3. It has been discarded so it contains 'madness' mark stored in game state
*
*/
class MadnessPlayEffect extends AsThoughEffectImpl {
private Cost cost;
public MadnessPlayEffect(Cost cost) {
super(AsThoughEffectType.CAST_AS_INSTANT, Duration.EndOfGame, Outcome.Benefit);
staticText = null;
this.cost = cost;
}
public MadnessPlayEffect(final MadnessPlayEffect effect) {
super(effect);
this.cost = effect.cost;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public MadnessPlayEffect copy() {
return new MadnessPlayEffect(this);
}
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
if (sourceId.equals(source.getSourceId())) {
Card card = game.getCard(source.getSourceId());
if (card != null && card.getOwnerId().equals(source.getControllerId()) && game.getState().getZone(source.getSourceId()) == Zone.EXILED) {
Object object = game.getState().getValue("madness_" + card.getId());
if (object != null && object.equals(true)) {
Object alfreadyConfirmed = game.getState().getValue("madness_ok_" + card.getId());
if (alfreadyConfirmed != null) {
return true;
}
Player player = game.getPlayer(card.getOwnerId());
String message = "Cast " + card.getName() + " by its madness cost?";
if (player != null && player.chooseUse(Outcome.Benefit, message, game)) {
Cost costToPay = cost.copy();
card.getSpellAbility().getManaCostsToPay().clear();
card.getSpellAbility().getManaCostsToPay().add((ManaCost)costToPay);
game.getState().setValue("madness_ok_" + card.getId(), true);
return true;
}
}
}
}
return false;
}
}
/**
*
* This triggered ability along with effect exiles card with Madness abilities whenever it gets discarded.
* It also marks it with "madness" mark storing unique value to game state
* that will be used to check that card can be cast from exile zone.
*/
class MadnessTriggeredAbility extends TriggeredAbilityImpl {
MadnessTriggeredAbility() {
super(Zone.GRAVEYARD, new MadnessExileEffect(), true);
}
MadnessTriggeredAbility(final MadnessTriggeredAbility ability) {
super(ability);
}
@Override
public MadnessTriggeredAbility copy() {
return new MadnessTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DISCARDED_CARD) {
MageObject mageObject = game.getCard(event.getTargetId());
if (mageObject != null && this.getSourceId().equals(mageObject.getId()) && mageObject instanceof Card) {
Card card = (Card) mageObject;
Player controller = game.getPlayer(event.getPlayerId());
if (controller != null) {
for (Ability madness : card.getAbilities()) {
if (madness instanceof MadnessAbility) {
return true;
}
}
}
}
}
return false;
}
@Override
public String getRule() {
return "If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard";
}
}
class MadnessExileEffect extends OneShotEffect {
public MadnessExileEffect() {
super(Outcome.Benefit);
}
public MadnessExileEffect(final MadnessExileEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Card card = game.getCard(source.getSourceId());
if (player != null && card != null) {
Object object = game.getState().getValue("madness exile");
if (object == null || !(object instanceof UUID)) {
object = UUID.randomUUID();
game.getState().setValue("madness exile", object);
}
card.moveToExile((UUID)object, "Madness", card.getId(), game);
card.addInfo("madness", "<i>This card is being cast using madness cost</i>");
game.getState().setValue("madness_" + card.getId(), true);
return true;
}
return false;
}
@Override
public String getText(Mode mode) {
return null;
}
@Override
public MadnessExileEffect copy() {
return new MadnessExileEffect(this);
}
}
/**
* Whenever phase is changed, this watcher returns all cards exiled by madness to graveyard and informs players about it.
*/
class MadnessCleanUpWatcher extends Watcher {
public MadnessCleanUpWatcher() {
super("MadnessPlayWasCanceled", WatcherScope.GAME);
}
public MadnessCleanUpWatcher(final MadnessCleanUpWatcher watcher) {
super(watcher);
}
@Override
public MadnessCleanUpWatcher copy() {
return new MadnessCleanUpWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.PHASE_CHANGED) {
for (Card card : game.getExile().getAllCards(game)) {
Object object = game.getState().getValue("madness_" + card.getId());
if (object != null && object.equals(true)) {
game.informPlayers("Madness cost wasn't payed. " + card.getName() + " was put to its owner's graveyard.");
// reset
game.getState().setValue("madness_" + card.getId(), null);
game.getState().setValue("madness_ok_" + card.getId(), null);
card.moveToZone(Zone.GRAVEYARD, sourceId, game, true);
}
}
}
}
@Override
public void reset() {
super.reset();
}
}