forked from External/mage
121 lines
4.8 KiB
Java
121 lines
4.8 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.b;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetArtifactPermanent;
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/**
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*
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* @author sinsedrix
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*/
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public class BuildersBane extends CardImpl {
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public BuildersBane(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{X}{R}");
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// Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.
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this.getSpellAbility().addTarget(new TargetArtifactPermanent());
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this.getSpellAbility().addEffect(new BuildersBaneEffect());
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}
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@Override
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public void adjustTargets(Ability ability, Game game) {
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if (ability instanceof SpellAbility) {
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ability.getTargets().clear();
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int xValue = ability.getManaCostsToPay().getX();
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ability.addTarget(new TargetArtifactPermanent(xValue, xValue));
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}
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}
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public BuildersBane(final BuildersBane card) {
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super(card);
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}
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@Override
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public BuildersBane copy() {
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return new BuildersBane(this);
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}
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}
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class BuildersBaneEffect extends OneShotEffect {
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public BuildersBaneEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "Destroy X target artifacts. {this} deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way";
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}
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public BuildersBaneEffect(final BuildersBaneEffect effect) {
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super(effect);
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}
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@Override
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public BuildersBaneEffect copy() {
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return new BuildersBaneEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Map<UUID, Integer> destroyedArtifactPerPlayer = new HashMap<>();
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// Destroy X target artifacts.
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for (UUID targetID : this.targetPointer.getTargets(game, source)) {
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Permanent permanent = game.getPermanent(targetID);
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if (permanent != null) {
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if (permanent.destroy(source.getSourceId(), game, false)) {
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if (game.getState().getZone(permanent.getId()) == Zone.GRAVEYARD) {
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destroyedArtifactPerPlayer.merge(permanent.getControllerId(), 1, Integer::sum);
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}
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}
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}
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}
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// Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.
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for (Map.Entry<UUID, Integer> entry : destroyedArtifactPerPlayer.entrySet()) {
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Player player = game.getPlayer(entry.getKey());
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if(player != null) {
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player.damage(entry.getValue(), source.getSourceId(), game, false, true);
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}
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}
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return true;
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}
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}
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