foul-magics/Mage/src/main/java/mage/abilities/keyword/MeditateAbility.java

80 lines
2.3 KiB
Java

package mage.abilities.keyword;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.costs.Cost;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.TimingRule;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author Styxo
*/
public class MeditateAbility extends ActivatedAbilityImpl {
public MeditateAbility(Cost cost) {
super(Zone.BATTLEFIELD, new ReturnToHandEffect(), cost);
this.timing = TimingRule.SORCERY;
}
public MeditateAbility(final MeditateAbility ability) {
super(ability);
}
@Override
public MeditateAbility copy() {
return new MeditateAbility(this);
}
@Override
public String getRule() {
StringBuilder sb = new StringBuilder("Meditate ").append(manaCosts.getText());
sb.append(" <i>(Return this creature to its owner's hand. Meditate only as a sorcery.)</i>");
return sb.toString();
}
}
class ReturnToHandEffect extends OneShotEffect {
public ReturnToHandEffect() {
super(Outcome.ReturnToHand);
}
public ReturnToHandEffect(final ReturnToHandEffect effect) {
super(effect);
}
@Override
public ReturnToHandEffect copy() {
return new ReturnToHandEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
MageObject mageObject = source.getSourceObjectIfItStillExists(game);
if (mageObject != null) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
boolean ret = controller.moveCards(permanent, Zone.HAND, source, game);
if (ret) {
game.fireEvent(new GameEvent(GameEvent.EventType.MEDITATED, source.getSourceId(), source, controller.getId()));
}
return ret;
}
}
}
return false;
}
}