foul-magics/Mage.Sets/src/mage/cards/f/ForethoughtAmulet.java

90 lines
2.8 KiB
Java

package mage.cards.f;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.SacrificeSourceUnlessPaysEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author L_J
*/
public final class ForethoughtAmulet extends CardImpl {
public ForethoughtAmulet(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{5}");
// At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new SacrificeSourceUnlessPaysEffect(new GenericManaCost(3)), TargetController.YOU, false));
// If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ForethoughtAmuletEffect()));
}
private ForethoughtAmulet(final ForethoughtAmulet card) {
super(card);
}
@Override
public ForethoughtAmulet copy() {
return new ForethoughtAmulet(this);
}
}
class ForethoughtAmuletEffect extends ReplacementEffectImpl {
public ForethoughtAmuletEffect() {
super(Duration.WhileOnBattlefield, Outcome.Neutral);
staticText = "If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead";
}
public ForethoughtAmuletEffect(final ForethoughtAmuletEffect effect) {
super(effect);
}
@Override
public ForethoughtAmuletEffect copy() {
return new ForethoughtAmuletEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGE_PLAYER;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getAmount() >= 3) {
MageObject object = game.getObject(event.getSourceId());
return object != null && object.isInstantOrSorcery();
}
return false;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
if (event.getTargetId().equals(source.getControllerId())) {
event.setAmount(2);
}
return false;
}
}