foul-magics/Mage.Sets/src/mage/cards/b/BodyOfKnowledge.java

59 lines
2 KiB
Java

package mage.cards.b;
import mage.MageInt;
import mage.abilities.common.DealtDamageToSourceTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.CardsInControllerHandCount;
import mage.abilities.dynamicvalue.common.SavedDamageValue;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.continuous.MaximumHandSizeControllerEffect;
import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BodyOfKnowledge extends CardImpl {
public BodyOfKnowledge(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
this.subtype.add(SubType.AVATAR);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
this.addAbility(new SimpleStaticAbility(
Zone.ALL,
new SetBasePowerToughnessSourceEffect(
CardsInControllerHandCount.ANY
)
));
// You have no maximum hand size.
this.addAbility(new SimpleStaticAbility(new MaximumHandSizeControllerEffect(
Integer.MAX_VALUE, Duration.WhileOnBattlefield,
MaximumHandSizeControllerEffect.HandSizeModification.SET
)));
// Whenever Body of Knowledge is dealt damage, draw that many cards.
this.addAbility(new DealtDamageToSourceTriggeredAbility(
new DrawCardSourceControllerEffect(SavedDamageValue.MANY), false));
}
private BodyOfKnowledge(final BodyOfKnowledge card) {
super(card);
}
@Override
public BodyOfKnowledge copy() {
return new BodyOfKnowledge(this);
}
}