foul-magics/Mage.Sets/src/mage/sets/zendikar/BraveTheElements.java

126 lines
4.9 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.zendikar;
import java.util.UUID;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class BraveTheElements extends CardImpl {
public BraveTheElements(UUID ownerId) {
super(ownerId, 4, "Brave the Elements", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{W}");
this.expansionSetCode = "ZEN";
this.color.setWhite(true);
// Choose a color. White creatures you control gain protection from the chosen color until end of turn.
this.getSpellAbility().addEffect(new BraveTheElementsChooseColorEffect());
}
public BraveTheElements(final BraveTheElements card) {
super(card);
}
@Override
public BraveTheElements copy() {
return new BraveTheElements(this);
}
}
class BraveTheElementsChooseColorEffect extends OneShotEffect {
private static final FilterControlledCreaturePermanent filter1 = new FilterControlledCreaturePermanent();
static {
filter1.add(new ColorPredicate(ObjectColor.WHITE));
}
public BraveTheElementsChooseColorEffect() {
super(Outcome.Benefit);
this.staticText = "Choose a color. White creatures you control gain protection from the chosen color until end of turn";
}
public BraveTheElementsChooseColorEffect(final BraveTheElementsChooseColorEffect effect) {
super(effect);
}
@Override
public BraveTheElementsChooseColorEffect copy() {
return new BraveTheElementsChooseColorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (sourceObject != null && controller != null) {
ChoiceColor choice = new ChoiceColor();
while (!choice.isChosen()) {
controller.choose(outcome, choice, game);
if (!controller.isInGame()) {
return false;
}
}
if (choice.getColor() == null) {
return false;
}
game.informPlayers(sourceObject.getName() + ": " + controller.getName() + " has chosen " + choice.getChoice());
FilterCard filterColor = new FilterCard();
filterColor.add(new ColorPredicate(choice.getColor()));
filterColor.setMessage(choice.getChoice());
ContinuousEffect effect = new GainAbilityAllEffect(new ProtectionAbility(new FilterCard(filterColor)), Duration.EndOfTurn, filter1);
game.addEffect(effect, source);
return true;
}
return false;
}
}