foul-magics/Mage/src/main/java/mage/abilities/keyword/BackupAbility.java
2023-04-04 22:19:11 -04:00

109 lines
3.3 KiB
Java

package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.Watcher;
import java.util.ArrayList;
import java.util.List;
/**
* @author TheElk801
*/
public class BackupAbility extends EntersBattlefieldTriggeredAbility {
private final Card card;
private final int amount;
private final List<Ability> abilitiesToAdd = new ArrayList<>();
public BackupAbility(Card card, int amount) {
super(null, true);
this.addEffect(new BackupEffect(amount, abilitiesToAdd));
this.card = card;
this.amount = amount;
this.addTarget(new TargetCreaturePermanent());
}
public BackupAbility(final BackupAbility ability) {
super(ability);
this.amount = ability.amount;
this.card = ability.card;
this.abilitiesToAdd.addAll(ability.abilitiesToAdd);
}
@Override
public BackupAbility copy() {
return new BackupAbility(this);
}
@Override
public String getRule() {
return "Backup " + amount + " <i>(When this creature enters the battlefield, " +
"put a +1/+1 counter on target creature. If that's another creature, " +
"it gains the following abilit" + (abilitiesToAdd.size() > 1 ? "ies" : "y") + " until end of turn.)</i>";
}
public void addAbility(Ability ability) {
addAbility(ability, null);
}
public void addAbility(Ability ability, Watcher watcher) {
if (watcher != null) {
ability.addWatcher(watcher);
}
card.addAbility(ability);
abilitiesToAdd.add(ability);
}
public boolean hasAbilities() {
return !abilitiesToAdd.isEmpty();
}
}
class BackupEffect extends OneShotEffect {
private final int amount;
private final List<Ability> abilitiesToAdd = new ArrayList<>();
public BackupEffect(int amount, List<Ability> abilitiesToAdd) {
super(Outcome.Detriment);
this.amount = amount;
this.abilitiesToAdd.addAll(abilitiesToAdd);
}
public BackupEffect(final BackupEffect effect) {
super(effect);
this.amount = effect.amount;
this.abilitiesToAdd.addAll(effect.abilitiesToAdd);
}
@Override
public BackupEffect copy() {
return new BackupEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent == null) {
return false;
}
permanent.addCounters(CounterType.P1P1.createInstance(amount), source, game);
if (permanent.getId().equals(source.getSourceId())) {
return true;
}
for (Ability ability : abilitiesToAdd) {
game.addEffect(new GainAbilityTargetEffect(ability).setTargetPointer(new FixedTarget(permanent, game)), source);
}
return true;
}
}