forked from External/mage
96 lines
3.5 KiB
Java
96 lines
3.5 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.server.game;
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import java.util.UUID;
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import mage.game.Game;
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import mage.game.GameState;
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import mage.interfaces.callback.ClientCallback;
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import mage.server.UserManager;
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import mage.view.GameView;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class ReplaySession implements GameCallback {
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private final GameReplay replay;
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protected final UUID userId;
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ReplaySession(UUID gameId, UUID userId) {
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this.replay = new GameReplay(gameId);
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this.userId = userId;
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}
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public void replay() {
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replay.start();
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UserManager.instance.getUser(userId).ifPresent(user ->
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user.fireCallback(new ClientCallback("replayInit", replay.getGame().getId(), new GameView(replay.next(), replay.getGame(), null, null))));
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}
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public void stop() {
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gameResult("stopped replay");
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}
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public synchronized void next() {
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updateGame(replay.next(), replay.getGame());
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}
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public synchronized void next(int moves) {
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for (int i = 0; i < moves; i++) {
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replay.next();
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}
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updateGame(replay.next(), replay.getGame());
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}
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public synchronized void previous() {
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updateGame(replay.previous(), replay.getGame());
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}
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@Override
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public void gameResult(final String result) {
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UserManager.instance.getUser(userId).ifPresent(user ->
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user.fireCallback(new ClientCallback("replayDone", replay.getGame().getId(), result)));
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ReplayManager.instance.endReplay(replay.getGame().getId(), userId);
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}
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private void updateGame(final GameState state, Game game) {
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if (state == null) {
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gameResult("game ended");
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} else {
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UserManager.instance.getUser(userId).ifPresent(user ->
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user.fireCallback(new ClientCallback("replayUpdate", replay.getGame().getId(), new GameView(state, game, null, null))));
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}
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}
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}
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