foul-magics/Mage.Sets/src/mage/cards/c/CorruptOfficial.java
2020-06-22 09:41:22 -05:00

81 lines
2.6 KiB
Java

package mage.cards.c;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BecomesBlockedSourceTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.RegenerateSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.combat.Combat;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author fireshoes
*/
public final class CorruptOfficial extends CardImpl {
public CorruptOfficial(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.MINION);
this.power = new MageInt(3);
this.toughness = new MageInt(1);
// {2}{B}: Regenerate Corrupt Official.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{2}{B}")));
// Whenever Corrupt Official becomes blocked, defending player discards a card at random.
this.addAbility(new BecomesBlockedSourceTriggeredAbility(new CorruptOfficialDiscardEffect(), false));
}
public CorruptOfficial(final CorruptOfficial card) {
super(card);
}
@Override
public CorruptOfficial copy() {
return new CorruptOfficial(this);
}
}
class CorruptOfficialDiscardEffect extends OneShotEffect {
public CorruptOfficialDiscardEffect() {
super(Outcome.Discard);
this.staticText = "defending player discards a card at random";
}
public CorruptOfficialDiscardEffect(final CorruptOfficialDiscardEffect effect) {
super(effect);
}
@Override
public CorruptOfficialDiscardEffect copy() {
return new CorruptOfficialDiscardEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent corruptOfficial = game.getPermanent(source.getSourceId());
if (corruptOfficial != null) {
Combat combat = game.getCombat();
Player defendingPlayer = game.getPlayer(combat.getDefendingPlayerId(corruptOfficial.getId(), game));
if (defendingPlayer != null) {
defendingPlayer.discard(1, true, source, game);
return true;
}
}
return false;
}
}