foul-magics/Mage.Sets/src/mage/cards/e/Endling.java
2019-05-28 18:32:07 -04:00

107 lines
3.3 KiB
Java

package mage.cards.e;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.abilities.keyword.MenaceAbility;
import mage.abilities.keyword.UndyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class Endling extends CardImpl {
public Endling(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{B}");
this.subtype.add(SubType.ZOMBIE);
this.subtype.add(SubType.SHAPESHIFTER);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// {B}: Endling gains menace until end of turn.
this.addAbility(new SimpleActivatedAbility(
new GainAbilitySourceEffect(
new MenaceAbility(),
Duration.EndOfTurn
), new ManaCostsImpl("{B}")
));
// {B}: Endling gains deathtouch until end of turn.
this.addAbility(new SimpleActivatedAbility(
new GainAbilitySourceEffect(
DeathtouchAbility.getInstance(),
Duration.EndOfTurn
), new ManaCostsImpl("{B}")
));
// {B}: Endling gains undying until end of turn.
this.addAbility(new SimpleActivatedAbility(
new GainAbilitySourceEffect(
new UndyingAbility(),
Duration.EndOfTurn
), new ManaCostsImpl("{B}")
));
// {1}: Endling gets +1/-1 or -1/+1 until end of turn.
this.addAbility(new SimpleActivatedAbility(
new EndlingEffect(),
new GenericManaCost(1)
));
}
private Endling(final Endling card) {
super(card);
}
@Override
public Endling copy() {
return new Endling(this);
}
}
class EndlingEffect extends OneShotEffect {
EndlingEffect() {
super(Outcome.BoostCreature);
this.staticText = "{this} gets +1/-1 or -1/+1 until end of turn";
}
private EndlingEffect(final EndlingEffect effect) {
super(effect);
}
@Override
public EndlingEffect copy() {
return new EndlingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player == null || permanent == null) {
return false;
}
int boost = player.chooseUse(outcome, "Give +1/-1 or -1/+1?", null, "+1/-1", "-1/+1", source, game) ? 1 : -1;
game.addEffect(new BoostSourceEffect(boost, -1 * boost, Duration.EndOfTurn), source);
return true;
}
}