foul-magics/Mage/src/mage/abilities
2015-05-14 04:07:08 -04:00
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abilityword Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
common * Angelic Destiny - Fixed that the enchantment did not return from graveyard to hand. 2015-05-13 23:05:02 +02:00
condition Omniscience now only allows you to play cards from your hand without 2015-04-29 01:58:11 -07:00
costs * Norn's Annex - Fixed that the effect did not work if a planeswalker of the controller was attacked. 2015-05-11 15:26:29 -03:00
decorator * Fixed some spelling errors. 2015-03-05 19:00:26 +01:00
dynamicvalue Merge pull request #847 from FenrisulfrX/alliedstrat 2015-03-29 23:53:55 +02:00
effects * Angelic Destiny - Fixed that the enchantment did not return from graveyard to hand. 2015-05-13 23:05:02 +02:00
keyword Added Bitter Ordeal and Psychogenic Probe 2015-05-14 04:07:08 -04:00
mana * Fixed Wirewood Channeler and Harabaz Druid allowing any combinations of Colors instead if any one color. 2015-04-04 14:58:47 +02:00
Abilities.java Adding missing "containsClass" method to Abilities interface. 2015-03-02 22:32:47 +01:00
AbilitiesImpl.java additions and improvements to ThreadLocalStringBuilder 2015-05-03 13:09:22 -04:00
Ability.java Some changes to check if Object had ability and the abillity can trigger. 2015-04-27 18:05:39 +02:00
AbilityImpl.java * Chief Engineer - Fixed that convoke did not work for Artifacts while Chief Engineer was on the battlefield. 2015-05-11 15:26:48 -03:00
ActivatedAbility.java
ActivatedAbilityImpl.java * Fixed that modes (if more than one was selected) did not resolve in the order they are written on the card but in order of selection by user. 2015-04-11 12:08:09 +02:00
CompoundAbility.java * Brave the Elements - Fixed not working choose color effect. 2014-12-09 16:11:10 +01:00
DelayedTriggeredAbilities.java * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
DelayedTriggeredAbility.java * Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go. 2015-01-31 19:17:22 +01:00
EvasionAbility.java
LoyaltyAbility.java
MageSingleton.java
Mode.java
Modes.java * Fixed that modes (if more than one was selected) did not resolve in the order they are written on the card but in order of selection by user. 2015-04-11 12:08:09 +02:00
PlayLandAbility.java * Fixed human players controlling other human players turn (e.g. by Mindsliver). 2015-05-12 01:10:56 +02:00
SpecialAction.java * Added AlternateManaPaymentAbility interface and handling. 2015-02-20 02:15:22 +01:00
SpecialActions.java * Added AlternateManaPaymentAbility interface and handling. 2015-02-20 02:15:22 +01:00
SpellAbility.java [MM2] Added Worldhear Phoneix. 2015-05-10 01:33:02 +02:00
StateTriggeredAbility.java
StaticAbility.java * Exploit - Fixed that Exploit also triggered if the creature with Exploit left the battlefield before the first ability of Exploit resolved. 2015-04-07 00:27:07 +02:00
TriggeredAbilities.java Convert TriggeredAbilities back to HashMap - no multi-threaded updates to this object should occur 2015-05-07 10:38:32 -04:00
TriggeredAbility.java * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
TriggeredAbilityImpl.java Fixed ThragtuskTest failing sometimes because of random target. 2015-04-28 17:10:32 +02:00