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abilityword
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Added some font color to object and player names output to game logging and feedback area.
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2015-05-09 21:18:00 +02:00 |
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common
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* Angelic Destiny - Fixed that the enchantment did not return from graveyard to hand.
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2015-05-13 23:05:02 +02:00 |
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condition
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Omniscience now only allows you to play cards from your hand without
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2015-04-29 01:58:11 -07:00 |
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costs
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* Norn's Annex - Fixed that the effect did not work if a planeswalker of the controller was attacked.
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2015-05-11 15:26:29 -03:00 |
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decorator
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* Fixed some spelling errors.
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2015-03-05 19:00:26 +01:00 |
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dynamicvalue
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Merge pull request #847 from FenrisulfrX/alliedstrat
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2015-03-29 23:53:55 +02:00 |
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effects
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* Angelic Destiny - Fixed that the enchantment did not return from graveyard to hand.
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2015-05-13 23:05:02 +02:00 |
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keyword
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Added Bitter Ordeal and Psychogenic Probe
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2015-05-14 04:07:08 -04:00 |
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mana
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* Fixed Wirewood Channeler and Harabaz Druid allowing any combinations of Colors instead if any one color.
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2015-04-04 14:58:47 +02:00 |
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Abilities.java
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Adding missing "containsClass" method to Abilities interface.
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2015-03-02 22:32:47 +01:00 |
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AbilitiesImpl.java
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additions and improvements to ThreadLocalStringBuilder
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2015-05-03 13:09:22 -04:00 |
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Ability.java
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Some changes to check if Object had ability and the abillity can trigger.
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2015-04-27 18:05:39 +02:00 |
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AbilityImpl.java
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* Chief Engineer - Fixed that convoke did not work for Artifacts while Chief Engineer was on the battlefield.
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2015-05-11 15:26:48 -03:00 |
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ActivatedAbility.java
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ActivatedAbilityImpl.java
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* Fixed that modes (if more than one was selected) did not resolve in the order they are written on the card but in order of selection by user.
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2015-04-11 12:08:09 +02:00 |
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CompoundAbility.java
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* Brave the Elements - Fixed not working choose color effect.
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2014-12-09 16:11:10 +01:00 |
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DelayedTriggeredAbilities.java
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* Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities.
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2015-02-12 01:56:45 +01:00 |
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DelayedTriggeredAbility.java
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* Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go.
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2015-01-31 19:17:22 +01:00 |
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EvasionAbility.java
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LoyaltyAbility.java
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MageSingleton.java
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Mode.java
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Modes.java
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* Fixed that modes (if more than one was selected) did not resolve in the order they are written on the card but in order of selection by user.
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2015-04-11 12:08:09 +02:00 |
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PlayLandAbility.java
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* Fixed human players controlling other human players turn (e.g. by Mindsliver).
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2015-05-12 01:10:56 +02:00 |
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SpecialAction.java
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* Added AlternateManaPaymentAbility interface and handling.
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2015-02-20 02:15:22 +01:00 |
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SpecialActions.java
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* Added AlternateManaPaymentAbility interface and handling.
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2015-02-20 02:15:22 +01:00 |
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SpellAbility.java
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[MM2] Added Worldhear Phoneix.
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2015-05-10 01:33:02 +02:00 |
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StateTriggeredAbility.java
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StaticAbility.java
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* Exploit - Fixed that Exploit also triggered if the creature with Exploit left the battlefield before the first ability of Exploit resolved.
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2015-04-07 00:27:07 +02:00 |
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TriggeredAbilities.java
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Convert TriggeredAbilities back to HashMap - no multi-threaded updates to this object should occur
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2015-05-07 10:38:32 -04:00 |
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TriggeredAbility.java
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* Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities.
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2015-02-12 01:56:45 +01:00 |
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TriggeredAbilityImpl.java
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Fixed ThragtuskTest failing sometimes because of random target.
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2015-04-28 17:10:32 +02:00 |