foul-magics/Mage/src/mage
2015-04-25 19:13:02 +02:00
..
abilities * Fixed a bug that attach effects were not stopped during resolution if the object to attach doe sno longer exist. 2015-04-25 19:13:02 +02:00
actions added optimization for simulations - don't construct Strings for messages that will never be used 2015-03-31 09:44:22 -04:00
cards Added some error handling client startup. 2015-04-25 11:07:01 +02:00
choices * Added acustic an optical signals for use of skip buttons. 2014-10-30 23:43:32 +01:00
constants [DTK] Added Death Wind, Dragon Hunter and Qarsi Deceiver. 2015-03-18 23:11:44 +01:00
counters Added WPN Gateway set and reprints, Sol Grail, Spike Rogue, Quirion Elves, Krosan Wayfarer, Crookclaw Transmuter, and Centaur Glade 2015-02-03 00:46:33 -06:00
filter Added another Morph test. 2015-04-14 17:16:25 +02:00
game Some changes to restrained event handling (simultaneous events) (fixes #897). 2015-04-19 10:43:12 +02:00
players Fixed a bunch of NPE and other possible exceptions. 2015-04-20 23:37:28 +02:00
target [TPR] Added Pandemonium, Cannibalize, Silver Wyvern and Coffin Queen. 2015-04-18 01:21:50 +02:00
util * Fixed a bug that cost adjustments for costs of abilities that had multiple ManaCost objects in the ManaCosts could be applied muliple times (e.g. Everflowing Chalice with Thorn of Amethyst). 2015-04-25 19:11:49 +02:00
watchers * Mogg Conscripts and Goblib Cohort - Fixed that using watchers with the same name could lead to cast errors. 2015-04-14 10:32:22 +02:00
ConditionalMana.java * Cavern of Souls - Fixed a bug where spells cast with first ability can't be countered. 2015-04-14 16:31:11 +02:00
MageException.java
MageInt.java
MageItem.java
MageObject.java move zoneChangeCounter to GameState - Card is now immutable 2015-03-29 08:30:31 -04:00
MageObjectImpl.java move zoneChangeCounter to GameState - Card is now immutable 2015-03-29 08:30:31 -04:00
MageObjectReference.java * Arashin Sovereign - Fixed that the player had no option to let the card go to the graveyard. 2015-04-03 16:28:40 +02:00
Mana.java Fixed more CPU load caused by calculation of available mana. 2015-02-14 00:22:17 +01:00
ManaSymbol.java ManaSymbol and ManaSymbols classes 2014-07-30 18:36:37 +04:00
ObjectColor.java