forked from External/mage
37 lines
1.1 KiB
Java
37 lines
1.1 KiB
Java
/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.condition.common;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.constants.PhaseStep;
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import mage.game.Game;
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/**
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* This condtion does not check that the turnPhase is combat. You have to check
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* this if needed on another place.
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*
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* @author LevelX2
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*/
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public class AfterBlockersAreDeclaredCondition implements Condition {
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private static final AfterBlockersAreDeclaredCondition fInstance = new AfterBlockersAreDeclaredCondition();
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public static Condition getInstance() {
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return fInstance;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return !(game.getStep().getType().equals(PhaseStep.BEGIN_COMBAT)
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|| game.getStep().getType().equals(PhaseStep.DECLARE_ATTACKERS));
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}
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@Override
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public String toString() {
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return "after blockers are declared";
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}
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}
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