foul-magics/Mage.Sets/src/mage/cards/s/SoulGuideLantern.java
2020-01-06 22:28:34 -05:00

92 lines
No EOL
3 KiB
Java

package mage.cards.s;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInGraveyard;
import java.util.Collection;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public final class SoulGuideLantern extends CardImpl {
public SoulGuideLantern(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}");
// When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
Ability ability = new EntersBattlefieldTriggeredAbility(new ExileTargetEffect());
ability.addTarget(new TargetCardInGraveyard());
this.addAbility(ability);
// {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
ability = new SimpleActivatedAbility(new SoulGuideLanternEffect(), new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
this.addAbility(ability);
// {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
ability = new SimpleActivatedAbility(new DrawCardSourceControllerEffect(1), new GenericManaCost(1));
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
this.addAbility(ability);
}
private SoulGuideLantern(final SoulGuideLantern card) {
super(card);
}
@Override
public SoulGuideLantern copy() {
return new SoulGuideLantern(this);
}
}
class SoulGuideLanternEffect extends OneShotEffect {
SoulGuideLanternEffect() {
super(Outcome.Benefit);
staticText = "exile each opponent's graveyard";
}
private SoulGuideLanternEffect(final SoulGuideLanternEffect effect) {
super(effect);
}
@Override
public SoulGuideLanternEffect copy() {
return new SoulGuideLanternEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
return player.moveCards(new CardsImpl(
game.getOpponents(source.getControllerId())
.stream()
.map(game::getPlayer)
.map(Player::getGraveyard)
.flatMap(Collection::stream)
.collect(Collectors.toSet())
), Zone.EXILED, source, game);
}
}