foul-magics/Mage/src/main/java/mage/abilities/keyword/DethroneAbility.java
2020-02-05 02:17:00 +04:00

73 lines
2.7 KiB
Java

package mage.abilities.keyword;
import java.util.UUID;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
/**
* Dethrone triggers whenever a creature with dethrone attacks the player with
* the most life or tied for the most life. When the ability resolves, you put a
* +1/+1 counter on the creature. This happens before blockers are declared.
* Once the ability triggers, it doesn't matter what happens to anybody's life
* total. If the defending player doesn't have the most life when the ability
* resolves, the creature will still get the +1/+1 counter. Note that dethrone
* won't trigger if the creature attacks a Planeswalker. You're going after the
* crown, after all, not the royal advisors. If you have the most life, your
* dethrone abilities won't trigger, but you may find a few choice ways to avoid
* that situation.
*
* @author LevelX2
*/
public class DethroneAbility extends TriggeredAbilityImpl {
public DethroneAbility() {
super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false);
}
public DethroneAbility(final DethroneAbility ability) {
super(ability);
}
@Override
public DethroneAbility copy() {
return new DethroneAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
UUID defenderId = game.getCombat().getDefenderId(getSourceId());
if (defenderId != null) {
Player attackedPlayer = game.getPlayer(defenderId);
Player controller = game.getPlayer(getControllerId());
if (attackedPlayer != null && controller != null) {
int mostLife = Integer.MIN_VALUE;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.getLife() > mostLife) {
mostLife = player.getLife();
}
}
}
return attackedPlayer.getLife() == mostLife;
}
}
return false;
}
@Override
public String getRule() {
return "Dethrone (<i>Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.</i>)";
}
}