foul-magics/Mage.Sets/src/mage/sets/magic2010/OpenTheVaults.java

119 lines
4.6 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2010;
import java.util.LinkedList;
import java.util.Set;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author North
*/
public class OpenTheVaults extends CardImpl {
public OpenTheVaults(UUID ownerId) {
super(ownerId, 21, "Open the Vaults", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{W}{W}");
this.expansionSetCode = "M10";
this.color.setWhite(true);
// Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control.
this.getSpellAbility().addEffect(new OpenTheVaultsEffect());
}
public OpenTheVaults(final OpenTheVaults card) {
super(card);
}
@Override
public OpenTheVaults copy() {
return new OpenTheVaults(this);
}
}
class OpenTheVaultsEffect extends OneShotEffect {
public OpenTheVaultsEffect() {
super(Outcome.PutCardInPlay);
this.staticText = "Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control";
}
public OpenTheVaultsEffect(final OpenTheVaultsEffect effect) {
super(effect);
}
@Override
public OpenTheVaultsEffect copy() {
return new OpenTheVaultsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
LinkedList<Card> enchantments = new LinkedList<Card>();
LinkedList<Card> artifacts = new LinkedList<Card>();
Set<UUID> playerIds = player.getInRange();
playerIds.add(player.getId());
for (UUID playerId : playerIds) {
Cards graveyard = game.getPlayer(playerId).getGraveyard();
for (UUID cardId : graveyard) {
Card card = game.getCard(cardId);
if (card != null && card.getCardType().contains(CardType.ENCHANTMENT)) {
enchantments.add(card);
}
if (card != null && card.getCardType().contains(CardType.ARTIFACT)) {
artifacts.add(card);
}
}
}
for (Card card : enchantments) {
card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), card.getOwnerId());
}
for (Card card : artifacts) {
card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), card.getOwnerId());
}
}
return false;
}
}