foul-magics/Mage/src/mage/abilities
2015-02-17 01:40:26 +01:00
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abilityword * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
common * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
condition Removed some wrong import of Poison the Well and some minor changes. 2015-01-20 14:00:56 +01:00
costs * Fixed that for "Shoal" spells a wrong CMC was calculated while on the stack, if alternate casting cost was used (fixes #696). 2015-02-06 16:13:51 +01:00
decorator * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
dynamicvalue Added Phantom Flock and Realm Seekers. 2015-02-05 18:43:34 -05:00
effects * Defend the Hearth - Fixed that also non combat damage to the player was prevented. 2015-02-17 01:40:26 +01:00
keyword * Fixed that manifested or morphed creatures did wrongly trigger "enters the battlefield" abilities with their card attributes (e.g red card manifested triggered Foundry Street Denizens boost ability). 2015-02-12 15:54:41 +01:00
mana Fixed more CPU load caused by calculation of available mana. 2015-02-14 00:22:17 +01:00
Abilities.java * Added Animate Dead (not finished yet). 2014-11-05 18:04:56 +01:00
AbilitiesImpl.java Added possibility to use Morph with a land. Minor changes to some cards. 2014-12-03 20:20:23 +01:00
Ability.java * Some changes to zone object movement and source object handling. Origin source object of ability is now hold in ability to be able to check e.g. zone change counter. 2015-02-11 17:51:41 +01:00
AbilityImpl.java * Fixed a bug that mana sources that could produce any mana (e.g. Forbidden Orchard) did trigger the TAPPED_FO_MANA event twice. 2015-02-12 12:08:13 +01:00
ActivatedAbility.java * Fixed provisional game freezing bugs of the show playable cards feature #457 (caused by DelverAbility, OfferingAbility, Rooftop Storm, Omniscience, Aluren). 2014-07-21 13:03:41 +02:00
ActivatedAbilityImpl.java * Teferi, Temporal Archmage - Fixed that Loyality abilities could be used at instant timing. 2014-12-06 18:28:15 +01:00
CompoundAbility.java * Brave the Elements - Fixed not working choose color effect. 2014-12-09 16:11:10 +01:00
DelayedTriggeredAbilities.java * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
DelayedTriggeredAbility.java * Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go. 2015-01-31 19:17:22 +01:00
EvasionAbility.java * Fixed that AI used activated abilities for Battlefield as the card was on hand (fix #588). 2014-10-03 13:12:03 +02:00
LoyaltyAbility.java
MageSingleton.java
Mode.java
Modes.java [FRF] Added 7 red cards. 2015-01-14 23:13:28 +01:00
PlayLandAbility.java Support of play_land event for get playable cards. 2014-07-26 15:01:17 +02:00
SpecialAction.java Re-implement Leonin Arbiter using continuous rule modifying effect. Fix #483 2014-08-19 18:41:17 -04:00
SpecialActions.java
SpellAbility.java [BOK] Added 3 blue cards. BOK is complete now. 2014-10-25 17:25:22 +02:00
StateTriggeredAbility.java
StaticAbility.java
TriggeredAbilities.java * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
TriggeredAbility.java * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00
TriggeredAbilityImpl.java * Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities. 2015-02-12 01:56:45 +01:00