forked from External/mage
272 lines
11 KiB
Java
272 lines
11 KiB
Java
/*
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*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*
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*/
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.util.CardUtil;
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/**
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*
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* @author LevelX
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*/
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public class LookLibraryAndPickControllerEffect extends LookLibraryControllerEffect {
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protected FilterCard filter; // which kind of cards to reveal
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protected DynamicValue numberToPick;
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protected boolean revealPickedCards = true;
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protected Zone targetPickedCards = Zone.HAND; // HAND
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protected int foundCardsToPick = 0;
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protected boolean optional;
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private boolean upTo;
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public LookLibraryAndPickControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, DynamicValue numberToPick, FilterCard pickFilter, boolean putOnTop) {
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this(numberOfCards, mayShuffleAfter, numberToPick, pickFilter, putOnTop, true);
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}
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public LookLibraryAndPickControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, DynamicValue numberToPick, FilterCard pickFilter, boolean putOnTop, boolean reveal) {
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this(numberOfCards, mayShuffleAfter, numberToPick, pickFilter, Zone.LIBRARY, putOnTop, reveal);
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}
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public LookLibraryAndPickControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, DynamicValue numberToPick,
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FilterCard pickFilter, Zone targetZoneLookedCards, boolean putOnTop, boolean reveal) {
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this(numberOfCards, mayShuffleAfter, numberToPick, pickFilter, targetZoneLookedCards, putOnTop, reveal, false);
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}
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public LookLibraryAndPickControllerEffect(int numberOfCards, int numberToPick, FilterCard pickFilter, boolean upTo) {
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this(new StaticValue(numberOfCards), false, new StaticValue(numberToPick), pickFilter, Zone.LIBRARY, false, true, upTo);
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}
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/**
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*
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* @param numberOfCards
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* @param numberToPick
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* @param pickFilter
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* @param reveal
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* @param upTo
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* @param targetZonePickedCards
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* @param optional
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*/
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public LookLibraryAndPickControllerEffect(int numberOfCards, int numberToPick, FilterCard pickFilter, boolean reveal, boolean upTo,
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Zone targetZonePickedCards, boolean optional) {
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this(new StaticValue(numberOfCards), false, new StaticValue(numberToPick), pickFilter, Zone.LIBRARY, false, reveal, upTo, targetZonePickedCards, optional);
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}
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/**
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*
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* @param numberOfCards
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* @param mayShuffleAfter
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* @param numberToPick
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* @param pickFilter
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* @param targetZoneLookedCards
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* @param putOnTop
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* @param reveal
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* @param upTo
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*/
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public LookLibraryAndPickControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, DynamicValue numberToPick,
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FilterCard pickFilter, Zone targetZoneLookedCards, boolean putOnTop, boolean reveal, boolean upTo) {
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this(numberOfCards, mayShuffleAfter, numberToPick, pickFilter, targetZoneLookedCards, putOnTop, reveal, upTo, Zone.HAND, false);
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}
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/**
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*
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* @param numberOfCards
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* @param mayShuffleAfter
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* @param numberToPick
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* @param pickFilter
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* @param targetZoneLookedCards
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* @param putOnTop
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* @param reveal
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* @param upTo
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* @param targetZonePickedCards
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* @param optional
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*/
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public LookLibraryAndPickControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, DynamicValue numberToPick,
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FilterCard pickFilter, Zone targetZoneLookedCards, boolean putOnTop, boolean reveal, boolean upTo, Zone targetZonePickedCards, boolean optional) {
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super(Outcome.DrawCard, numberOfCards, mayShuffleAfter, targetZoneLookedCards, putOnTop);
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this.numberToPick = numberToPick;
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this.filter = pickFilter;
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this.revealPickedCards = reveal;
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this.targetPickedCards = targetZonePickedCards;
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this.upTo = upTo;
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this.optional = optional;
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}
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public LookLibraryAndPickControllerEffect(final LookLibraryAndPickControllerEffect effect) {
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super(effect);
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this.numberToPick = effect.numberToPick.copy();
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this.filter = effect.filter.copy();
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this.revealPickedCards = effect.revealPickedCards;
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this.targetPickedCards = effect.targetPickedCards;
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this.upTo = effect.upTo;
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this.optional = effect.optional;
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}
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@Override
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public LookLibraryAndPickControllerEffect copy() {
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return new LookLibraryAndPickControllerEffect(this);
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}
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@Override
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protected void cardLooked(Card card, Game game, Ability source) {
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if (numberToPick.calculate(game, source, this) > 0 && filter.match(card, game)) {
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++foundCardsToPick;
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}
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}
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@Override
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protected void actionWithSelectedCards(Cards cards, Game game, Ability source, String windowName) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null && foundCardsToPick > 0) {
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if (!optional || player.chooseUse(Outcome.DrawCard, getMayText(), source, game)) {
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FilterCard pickFilter = filter.copy();
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pickFilter.setMessage(getPickText());
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TargetCard target = new TargetCard((upTo ? 0 : numberToPick.calculate(game, source, this)), numberToPick.calculate(game, source, this), Zone.LIBRARY, pickFilter);
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if (player.choose(Outcome.DrawCard, cards, target, game)) {
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Cards pickedCards = new CardsImpl(target.getTargets());
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cards.removeAll(pickedCards);
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player.moveCards(pickedCards.getCards(game), targetPickedCards, source, game);
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if (revealPickedCards) {
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player.revealCards(windowName, pickedCards, game);
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}
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}
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}
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}
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}
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private String getMayText() {
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StringBuilder sb = new StringBuilder("Do you wish to ");
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switch (targetPickedCards) {
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case HAND:
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if (revealPickedCards) {
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sb.append("reveal ").append(filter.getMessage()).append(" and put into your hand");
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} else {
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sb.append("put ").append(filter.getMessage()).append(" into your hand");
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}
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break;
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case BATTLEFIELD:
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sb.append("put ").append(filter.getMessage()).append(" onto the battlefield");
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break;
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case GRAVEYARD:
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sb.append("put ").append(filter.getMessage()).append(" into your graveyard");
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break;
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}
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return sb.append("?").toString();
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}
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private String getPickText() {
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StringBuilder sb = new StringBuilder(filter.getMessage()).append(" to ");
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switch (targetPickedCards) {
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case HAND:
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if (revealPickedCards) {
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sb.append("reveal and put into your hand");
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} else {
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sb.append("put into your hand");
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}
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break;
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case BATTLEFIELD:
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sb.append("put onto the battlefield");
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break;
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case GRAVEYARD:
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sb.append("put into the graveyard");
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break;
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}
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return sb.toString();
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}
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@Override
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public String getText(Mode mode) {
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if (staticText != null && !staticText.isEmpty()) {
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return staticText;
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}
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StringBuilder sb = new StringBuilder();
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if (numberToPick.calculate(null, null, this) > 0) {
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if (revealPickedCards) {
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sb.append(". You may reveal ");
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sb.append(filter.getMessage()).append(" from among them and put it into your ");
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} else if (targetPickedCards.equals(Zone.BATTLEFIELD)) {
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sb.append(". You ");
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if (optional) {
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sb.append("may ");
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}
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sb.append("put ").append(filter.getMessage()).append(" from among them onto the ");
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} else {
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sb.append(". Put ");
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if (numberToPick.calculate(null, null, this) > 1) {
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if (upTo) {
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if (numberToPick.calculate(null, null, this) == (numberOfCards.calculate(null, null, this))) {
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sb.append("any number");
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} else {
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sb.append("up to ").append(CardUtil.numberToText(numberToPick.calculate(null, null, this)));
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}
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} else {
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sb.append(CardUtil.numberToText(numberToPick.calculate(null, null, this)));
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}
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} else {
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sb.append("one");
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}
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sb.append(" of them into your ");
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}
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sb.append(targetPickedCards.toString().toLowerCase());
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if (targetZoneLookedCards == Zone.LIBRARY) {
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sb.append(". Put the rest ");
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if (putOnTop) {
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sb.append("back on top");
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} else {
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sb.append("on the bottom");
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}
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sb.append(" of your library in any order");
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} else if (targetZoneLookedCards == Zone.GRAVEYARD) {
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sb.append(" and the other into your graveyard");
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}
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}
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// get text frame from super class and inject action text
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return setText(mode, sb.toString());
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}
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}
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