forked from External/mage
- WIP: AI and multi targets, human and X=0 use cases, human and impossible targets use cases;
- improved stability and shared logic (related to #13606, #11134, #11666, continue from a53eb66b58, close #13617, close #13613);
- improved test logs and debug info to show more target info on errors;
- improved test framework to support multiple addTarget calls;
- improved test framework to find bad commands order for targets (related to #11666);
- fixed game freezes on auto-choice usages with disconnected or under control players (related to #11285);
- gui, game: fixed that player doesn't mark avatar as selected/green in "up to" targeting;
- gui, game: fixed small font in some popup messages on big screens (related to #969);
- gui, game: added min targets info for target selection dialog;
- for devs: added new cheat option to call and test any game dialog (define own dialogs, targets, etc in HumanDialogsTester);
- for devs: now tests require complete an any or up to target selection by addTarget + TestPlayer.TARGET_SKIP or setChoice + TestPlayer.CHOICE_SKIP (if not all max/possible targets used);
- for devs: added detail targets info for activate/trigger/cast, can be useful to debug unit tests, auto-choose or AI (see DebugUtil.GAME_SHOW_CHOOSE_TARGET_LOGS)
250 lines
9.1 KiB
Java
250 lines
9.1 KiB
Java
package mage.target.common;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterPermanentOrPlayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetImpl;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author nantuko
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*/
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public class TargetPermanentOrPlayer extends TargetImpl {
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protected FilterPermanentOrPlayer filter;
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public TargetPermanentOrPlayer() {
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this(1);
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}
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public TargetPermanentOrPlayer(int numTargets) {
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this(numTargets, numTargets);
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}
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public TargetPermanentOrPlayer(FilterPermanentOrPlayer filter) {
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this(1, 1, filter, false);
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}
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public TargetPermanentOrPlayer(int minNumTargets, int maxNumTargets) {
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this(minNumTargets, maxNumTargets, false);
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}
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public TargetPermanentOrPlayer(int minNumTargets, int maxNumTargets, boolean notTarget) {
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this(minNumTargets, maxNumTargets, new FilterPermanentOrPlayer(), notTarget);
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}
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public TargetPermanentOrPlayer(int minNumTargets, int maxNumTargets, FilterPermanentOrPlayer filter, boolean notTarget) {
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this.minNumberOfTargets = minNumTargets;
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this.maxNumberOfTargets = maxNumTargets;
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this.zone = Zone.ALL;
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this.filter = filter;
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this.targetName = filter.getMessage();
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this.notTarget = notTarget;
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}
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protected TargetPermanentOrPlayer(final TargetPermanentOrPlayer target) {
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super(target);
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this.filter = target.filter.copy();
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}
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@Override
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public Filter getFilter() {
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return filter;
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}
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@Override
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public boolean canTarget(UUID id, Game game) {
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Permanent permanent = game.getPermanent(id);
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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Player player = game.getPlayer(id);
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return filter.match(player, game);
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}
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@Override
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public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
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return canTarget(id, source, game);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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Permanent permanent = game.getPermanent(id);
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Player player = game.getPlayer(id);
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if (source != null) {
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MageObject targetSource = game.getObject(source);
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if (permanent != null) {
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if (!isNotTarget()) {
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if (!permanent.canBeTargetedBy(game.getObject(source.getId()), source.getControllerId(), source, game)
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|| !permanent.canBeTargetedBy(game.getObject(source), source.getControllerId(), source, game)) {
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return false;
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}
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}
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return filter.match(permanent, source.getControllerId(), source, game);
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}
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if (player != null) {
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if (!isNotTarget()) {
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if (!player.canBeTargetedBy(targetSource, source.getControllerId(), source, game)
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|| !filter.match(player, source.getControllerId(), source, game)) {
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return false;
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}
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}
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return filter.match(player, game);
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}
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}
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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return filter.match(player, game);
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}
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/**
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* Checks if there are enough {@link mage.game.permanent.Permanent} or
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* {@link mage.players.Player} that can be chosen. Should only be used for
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* Ability targets since this checks for protection, shroud etc.
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*
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* @param sourceControllerId - controller of the target event source
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* @param source
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* @param game
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* @return - true if enough valid {@link mage.game.permanent.Permanent} or
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* {@link mage.players.Player} exist
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*/
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@Override
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public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
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int count = 0;
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MageObject targetSource = game.getObject(source);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, source, game) && filter.match(player, sourceControllerId, source, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) { // TODO: miss source?
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, source, game) && filter.match(permanent, sourceControllerId, source, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Checks if there are enough {@link mage.game.permanent.Permanent} or
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* {@link mage.players.Player} that can be selected. Should not be used for
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* Ability targets since this does not check for protection, shroud etc.
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*
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* @param sourceControllerId - controller of the select event
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* @param game
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* @return - true if enough valid {@link mage.game.permanent.Permanent} or
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* {@link mage.players.Player} exist
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*/
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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int count = 0;
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && filter.getPlayerFilter().match(player, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if (filter.match(permanent, sourceControllerId, null, game) && filter.match(permanent, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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MageObject targetSource = game.getObject(source);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && (notTarget || player.canBeTargetedBy(targetSource, sourceControllerId, source, game)) && filter.match(player, sourceControllerId, source, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, source, game)) && filter.match(permanent, sourceControllerId, source, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (filter.match(player, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if (filter.match(permanent, sourceControllerId, null, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public String getTargetedName(Game game) {
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StringBuilder sb = new StringBuilder();
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for (UUID targetId : getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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sb.append(permanent.getLogName()).append(' ');
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continue;
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}
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Player player = game.getPlayer(targetId);
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if (player != null) {
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sb.append(player.getLogName()).append(' ');
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continue;
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}
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MageObject object = game.getObject(targetId);
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if (object != null) {
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sb.append(object.getLogName()).append(' ');
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continue;
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}
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sb.append("ERROR");
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}
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return sb.toString().trim();
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}
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@Override
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public TargetPermanentOrPlayer copy() {
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return new TargetPermanentOrPlayer(this);
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}
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public FilterPermanent getFilterPermanent() {
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return filter.getPermanentFilter().copy();
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}
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}
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