forked from External/mage
141 lines
6.1 KiB
Java
141 lines
6.1 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.legends;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextUpkeepDelayedTriggeredAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.ExileAllEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.token.Token;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class HazezonTamar extends CardImpl<HazezonTamar> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Sand Warriors");
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static {
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filter.add(new SubtypePredicate("Sand"));
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filter.add(new SubtypePredicate("Warrior"));
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}
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public HazezonTamar(UUID ownerId) {
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super(ownerId, 270, "Hazezon Tamar", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{G}{W}");
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this.expansionSetCode = "LEG";
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this.supertype.add("Legendary");
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this.subtype.add("Human");
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this.subtype.add("Warrior");
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this.color.setRed(true);
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this.color.setGreen(true);
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this.color.setWhite(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(4);
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// When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new HazezonTamarEntersEffect(), false));
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// When Hazezon leaves the battlefield, exile all Sand Warriors.
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this.addAbility(new LeavesBattlefieldTriggeredAbility(new ExileAllEffect(filter), false));
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}
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public HazezonTamar(final HazezonTamar card) {
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super(card);
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}
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@Override
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public HazezonTamar copy() {
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return new HazezonTamar(this);
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}
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}
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class HazezonTamarEntersEffect extends OneShotEffect<HazezonTamarEntersEffect> {
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public HazezonTamarEntersEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time";
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}
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public HazezonTamarEntersEffect(final HazezonTamarEntersEffect effect) {
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super(effect);
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}
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@Override
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public HazezonTamarEntersEffect copy() {
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return new HazezonTamarEntersEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Effect effect = new CreateTokenEffect(new HazezonTamarSandWarrior(), new PermanentsOnBattlefieldCount(new FilterControlledLandPermanent()));
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effect.setText("put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield, where X is the number of lands you control at that time");
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(effect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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game.addDelayedTriggeredAbility(delayedAbility);
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return true;
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}
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return false;
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}
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}
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class HazezonTamarSandWarrior extends Token {
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public HazezonTamarSandWarrior() {
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super("Sand Warrior", "1/1 Sand Warrior creature tokens that are red, green, and white");
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cardType.add(CardType.CREATURE);
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color.setRed(true);
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color.setGreen(true);
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color.setWhite(true);
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subtype.add("Sand");
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subtype.add("Warrior");
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power = new MageInt(1);
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toughness = new MageInt(1);
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}
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}
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