foul-magics/Mage.Sets/src/mage/sets/planeshift/AlliedStrategies.java
FenrisulfrX b8733339bf - Added Allied Strategies
Also modified DomainValue.java to support for retrieval of Domain of
target player.
2015-03-28 16:04:19 -03:00

61 lines
2.6 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
package mage.sets.planeshift;
import java.util.UUID;
import mage.abilities.dynamicvalue.common.DomainValue;
import mage.abilities.effects.common.DrawCardTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.target.TargetPlayer;
/**
*
* @author FenrisulfrX
*/
public class AlliedStrategies extends CardImpl {
public AlliedStrategies(UUID ownerId) {
super(ownerId, 20, "Allied Strategies", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{4}{U}");
this.expansionSetCode = "PLS";
// Domain - Target player draws a card for each basic land type among lands he or she controls.
this.getSpellAbility().addEffect(new DrawCardTargetEffect(new DomainValue(true)));
this.getSpellAbility().addTarget(new TargetPlayer());
}
public AlliedStrategies(final AlliedStrategies card) {
super(card);
}
@Override
public AlliedStrategies copy() {
return new AlliedStrategies(this);
}
}