foul-magics/Mage.Sets/src/mage/sets/zendikar/BoldDefense.java

117 lines
4.6 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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package mage.sets.zendikar;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.abilities.condition.LockedInCondition;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
/**
* @author nantuko, Loki
*/
public class BoldDefense extends CardImpl<BoldDefense> {
private final String staticText = "If {this]} was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn";
public BoldDefense(UUID ownerId) {
super(ownerId, 3, "Bold Defense", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{W}");
this.expansionSetCode = "ZEN";
this.color.setWhite(true);
// Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.)
this.addAbility(new KickerAbility("{3}{W}"));
// Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
DynamicValue dn = new BoldDefensePTCount();
this.getSpellAbility().addEffect(new BoostControlledEffect(dn, dn, Duration.EndOfTurn));
ContinuousEffect effect = new GainAbilityControlledEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, new FilterCreaturePermanent(), false);
this.getSpellAbility().addEffect(new ConditionalContinousEffect(effect, KickedCondition.getInstance(), staticText, true));
}
public BoldDefense(final BoldDefense card) {
super(card);
}
@Override
public BoldDefense copy() {
return new BoldDefense(this);
}
}
class BoldDefensePTCount implements DynamicValue {
private Condition condition = new LockedInCondition(KickedCondition.getInstance());
public BoldDefensePTCount() {
}
@Override
public int calculate(Game game, Ability sourceAbility) {
if (condition.apply(game, sourceAbility)) {
return 2;
} else {
return 1;
}
}
public BoldDefensePTCount(final BoldDefensePTCount dynamicValue) {
this.condition = dynamicValue.condition;
}
@Override
public DynamicValue copy() {
return new BoldDefensePTCount(this);
}
@Override
public String toString() {
return "1";
}
@Override
public String getMessage() {
return "1";
}
}