forked from External/mage
146 lines
5.6 KiB
Java
146 lines
5.6 KiB
Java
package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbilityImpl;
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import mage.abilities.costs.CostAdjuster;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.common.MonstrousHint;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.util.CardUtil;
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import java.util.Optional;
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/**
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* Monstrosity
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* <p>
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* 701.28. Monstrosity
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* <p>
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* 701.28a “Monstrosity N” means “If this permanent isn't monstrous, put N +1/+1 counters on it
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* and it becomes monstrous.” Monstrous is a condition of that permanent that can be
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* referred to by other abilities.
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* <p>
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* 701.28b If a permanent's ability instructs a player to “monstrosity X,” other abilities of
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* that permanent may also refer to X. The value of X in those abilities is equal to
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* the value of X as that permanent became monstrous.
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* <p>
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* * Once a creature becomes monstrous, it can't become monstrous again. If the creature
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* is already monstrous when the monstrosity ability resolves, nothing happens.
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* <p>
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* * Monstrous isn't an ability that a creature has. It's just something true about that
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* creature. If the creature stops being a creature or loses its abilities, it will
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* continue to be monstrous.
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* <p>
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* * An ability that triggers when a creature becomes monstrous won't trigger if that creature
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* isn't on the battlefield when its monstrosity ability resolves.
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*
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* @author LevelX2
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*/
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public class MonstrosityAbility extends ActivatedAbilityImpl {
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private final DynamicValue monstrosityValue;
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public MonstrosityAbility(String manaString, int monstrosityValue) {
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this(manaString, monstrosityValue, null, "");
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}
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/**
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* @param manaString
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* @param monstrosityValue use Integer.MAX_VALUE for monstrosity X.
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* @param costAdjuster
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* @param costAdjusterText Clarifies the cost adjusting condition(s).
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*/
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public MonstrosityAbility(String manaString, int monstrosityValue, CostAdjuster costAdjuster, String costAdjusterText) {
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this(manaString, StaticValue.get(monstrosityValue), costAdjuster, costAdjusterText);
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}
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public MonstrosityAbility(String manaString, DynamicValue monstrosityValue, CostAdjuster costAdjuster, String costAdjusterText) {
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super(Zone.BATTLEFIELD, new BecomeMonstrousSourceEffect(monstrosityValue, costAdjusterText), new ManaCostsImpl<>(manaString));
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this.monstrosityValue = monstrosityValue;
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this.addHint(MonstrousHint.instance);
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setCostAdjuster(costAdjuster);
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}
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protected MonstrosityAbility(final MonstrosityAbility ability) {
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super(ability);
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this.monstrosityValue = ability.monstrosityValue;
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}
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@Override
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public MonstrosityAbility copy() {
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return new MonstrosityAbility(this);
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}
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public DynamicValue getMonstrosityValue() {
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return monstrosityValue;
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}
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}
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class BecomeMonstrousSourceEffect extends OneShotEffect {
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BecomeMonstrousSourceEffect(DynamicValue monstrosityValue) {
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this(monstrosityValue, "");
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}
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BecomeMonstrousSourceEffect(DynamicValue monstrosityValue, String costAdjusterText) {
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super(Outcome.BoostCreature);
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this.staticText = setText(monstrosityValue, costAdjusterText);
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}
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protected BecomeMonstrousSourceEffect(final BecomeMonstrousSourceEffect effect) {
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super(effect);
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}
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@Override
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public BecomeMonstrousSourceEffect copy() {
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return new BecomeMonstrousSourceEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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if (permanent == null || permanent.isMonstrous()) {
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return false;
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}
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int monstrosityValue = Optional
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.ofNullable(source)
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.map(MonstrosityAbility.class::cast)
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.map(MonstrosityAbility::getMonstrosityValue)
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.map(dynamicValue -> dynamicValue.calculate(game, source, this))
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// handle monstrosity = X
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.map(i -> i == Integer.MAX_VALUE ? CardUtil.getSourceCostsTag(game, source, "X", 0) : i)
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.orElse(0);
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permanent.addCounters(
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CounterType.P1P1.createInstance(monstrosityValue),
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source.getControllerId(), source, game
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);
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permanent.setMonstrous(true);
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game.fireEvent(GameEvent.getEvent(
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GameEvent.EventType.BECOMES_MONSTROUS, source.getSourceId(),
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source, source.getControllerId(), monstrosityValue
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));
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return true;
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}
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private String setText(DynamicValue monstrosityValue, String costAdjusterText) {
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if (!(monstrosityValue instanceof StaticValue)) {
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return "Monstrosity X, where X is " + monstrosityValue.getMessage() + ". " + costAdjusterText +
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"<i>(If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)</i>";
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}
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int value = ((StaticValue) monstrosityValue).getValue();
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return "Monstrosity " + (value == Integer.MAX_VALUE ? "X" : value) +
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". " + costAdjusterText + "<i>(If this creature isn't monstrous, put " +
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(value == Integer.MAX_VALUE ? "X" : CardUtil.numberToText(value)) +
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" +1/+1 counters on it and it becomes monstrous.)</i>";
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}
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}
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