foul-magics/Mage/src/main/java/mage/abilities/keyword/MonstrosityAbility.java
2025-06-10 19:44:10 -07:00

146 lines
5.6 KiB
Java

package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.costs.CostAdjuster;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.common.MonstrousHint;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.util.CardUtil;
import java.util.Optional;
/**
* Monstrosity
* <p>
* 701.28. Monstrosity
* <p>
* 701.28a “Monstrosity N” means “If this permanent isn't monstrous, put N +1/+1 counters on it
* and it becomes monstrous.” Monstrous is a condition of that permanent that can be
* referred to by other abilities.
* <p>
* 701.28b If a permanent's ability instructs a player to “monstrosity X,” other abilities of
* that permanent may also refer to X. The value of X in those abilities is equal to
* the value of X as that permanent became monstrous.
* <p>
* * Once a creature becomes monstrous, it can't become monstrous again. If the creature
* is already monstrous when the monstrosity ability resolves, nothing happens.
* <p>
* * Monstrous isn't an ability that a creature has. It's just something true about that
* creature. If the creature stops being a creature or loses its abilities, it will
* continue to be monstrous.
* <p>
* * An ability that triggers when a creature becomes monstrous won't trigger if that creature
* isn't on the battlefield when its monstrosity ability resolves.
*
* @author LevelX2
*/
public class MonstrosityAbility extends ActivatedAbilityImpl {
private final DynamicValue monstrosityValue;
public MonstrosityAbility(String manaString, int monstrosityValue) {
this(manaString, monstrosityValue, null, "");
}
/**
* @param manaString
* @param monstrosityValue use Integer.MAX_VALUE for monstrosity X.
* @param costAdjuster
* @param costAdjusterText Clarifies the cost adjusting condition(s).
*/
public MonstrosityAbility(String manaString, int monstrosityValue, CostAdjuster costAdjuster, String costAdjusterText) {
this(manaString, StaticValue.get(monstrosityValue), costAdjuster, costAdjusterText);
}
public MonstrosityAbility(String manaString, DynamicValue monstrosityValue, CostAdjuster costAdjuster, String costAdjusterText) {
super(Zone.BATTLEFIELD, new BecomeMonstrousSourceEffect(monstrosityValue, costAdjusterText), new ManaCostsImpl<>(manaString));
this.monstrosityValue = monstrosityValue;
this.addHint(MonstrousHint.instance);
setCostAdjuster(costAdjuster);
}
protected MonstrosityAbility(final MonstrosityAbility ability) {
super(ability);
this.monstrosityValue = ability.monstrosityValue;
}
@Override
public MonstrosityAbility copy() {
return new MonstrosityAbility(this);
}
public DynamicValue getMonstrosityValue() {
return monstrosityValue;
}
}
class BecomeMonstrousSourceEffect extends OneShotEffect {
BecomeMonstrousSourceEffect(DynamicValue monstrosityValue) {
this(monstrosityValue, "");
}
BecomeMonstrousSourceEffect(DynamicValue monstrosityValue, String costAdjusterText) {
super(Outcome.BoostCreature);
this.staticText = setText(monstrosityValue, costAdjusterText);
}
protected BecomeMonstrousSourceEffect(final BecomeMonstrousSourceEffect effect) {
super(effect);
}
@Override
public BecomeMonstrousSourceEffect copy() {
return new BecomeMonstrousSourceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
if (permanent == null || permanent.isMonstrous()) {
return false;
}
int monstrosityValue = Optional
.ofNullable(source)
.map(MonstrosityAbility.class::cast)
.map(MonstrosityAbility::getMonstrosityValue)
.map(dynamicValue -> dynamicValue.calculate(game, source, this))
// handle monstrosity = X
.map(i -> i == Integer.MAX_VALUE ? CardUtil.getSourceCostsTag(game, source, "X", 0) : i)
.orElse(0);
permanent.addCounters(
CounterType.P1P1.createInstance(monstrosityValue),
source.getControllerId(), source, game
);
permanent.setMonstrous(true);
game.fireEvent(GameEvent.getEvent(
GameEvent.EventType.BECOMES_MONSTROUS, source.getSourceId(),
source, source.getControllerId(), monstrosityValue
));
return true;
}
private String setText(DynamicValue monstrosityValue, String costAdjusterText) {
if (!(monstrosityValue instanceof StaticValue)) {
return "Monstrosity X, where X is " + monstrosityValue.getMessage() + ". " + costAdjusterText +
"<i>(If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)</i>";
}
int value = ((StaticValue) monstrosityValue).getValue();
return "Monstrosity " + (value == Integer.MAX_VALUE ? "X" : value) +
". " + costAdjusterText + "<i>(If this creature isn't monstrous, put " +
(value == Integer.MAX_VALUE ? "X" : CardUtil.numberToText(value)) +
" +1/+1 counters on it and it becomes monstrous.)</i>";
}
}